In level 2, there are 3 triggers. Each one has a wait in it.
There is something called a wait block, where the waits stack up and wait for the first one to resolve before resolving the second one. To prevent this, find some way to do this without waits, or use death counters.
And also, your way of killing units at the archons is a bit
clumsy. Use the move location method.
Death Countershttp://www.staredit.net/index.php?act=tuto...eath%20CountersThis map uses a zergling and a dark archon for the example. Look at the triggers to try and figure it out.
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