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Staredit Network -> UMS Assistance -> Hypers
Report, edit, etc...Posted by Spite on 2004-12-17 at 01:29:45
Is there any way to make Hyper triggers NOT affect other triggers in the game (like in bounds) ?
Report, edit, etc...Posted by High on 2004-12-17 at 01:36:48
Make the triggers thats are hypers belong to one player, taht way only that player would be effected by the hypers.
Report, edit, etc...Posted by HeRtZ on 2004-12-17 at 01:49:57
or just put hyper triggers on the bottom of the list. and boom dont make bounds. waste of time and nobody plays them
Report, edit, etc...Posted by High on 2004-12-17 at 02:22:51
But that can interfer with waits thats happen to that player cant it?
Report, edit, etc...Posted by HeRtZ on 2004-12-17 at 02:29:35
yes it will interfere but in a good way. it will be more accurate sick.gif
Report, edit, etc...Posted by Spite on 2004-12-17 at 02:51:32
disgust.gif damn hypers are weiRd...Oh and I enjoy making bounds....and many people play them. There actually real fun when your with the right people...But ill stop making bounds after a few I used to make RPGs just wanted to try something new. Well guys thnx for the help... tongue.gif

ADDITION:
QUOTE(High @ Dec 17 2004, 01:36 AM)
Make the triggers thats are hypers belong to one player, taht way only that player would be effected by the hypers.
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I tryed that and it still effected everyone else's triggers
Report, edit, etc...Posted by High on 2004-12-17 at 04:53:49
you sure, meh, i guess i was wrong, i always thought that that worked
Report, edit, etc...Posted by (U)Bolt_Head on 2004-12-17 at 09:50:27
Hyper triggers always effect all players, the wait block only effects the players who own them.

Theres no reason to not have hyper triggers effect a player.
Report, edit, etc...Posted by terrenblade on 2004-12-17 at 10:16:55
if I may ask what do you mean by not effect? Do you only want one player to have the superfast triggers that hyper triggers give? Or do you have waits in some players that you dont want to be effected. If it's the waits, do what moose said, if the outher I dont think anyone can help you, but you could exparament with it yourself. or just add a requirment in all triggers you dont want hyper. like this

Swich 'slow down' is clear.


and then at the end of the trigger list for each player.

Swich 'slow down' is clear

Set swich 'slow down'

Wait for 2000 miliseconds

Clear swich 'slow down'

It's a lot of work, but If I'm right it will give you the effect of not having hyper triggers for some triggers, but having them for outhers. let me know if it works :D
Report, edit, etc...Posted by DT_Battlekruser on 2004-12-17 at 10:35:03
QUOTE((U)Bolt_Head @ Dec 17 2004, 06:50 AM)
Hyper triggers always effect all players,  the wait block only effects the players who own them.

Theres  no reason to not have hyper triggers effect a player.
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Clarification: Yes, there is no way to have Hypers affect some triggers and not others. My suggestion is to have a switch to turn the hypers on and off, so that when you don't want a trigger to be affected, clear the switch and the hypers will stop running (I think; not sure about order of excecution there).

Also, hyper will wait block stack triggers in the player slots they are set into, if they are not placed last in the order.
Report, edit, etc...Posted by Spite on 2004-12-17 at 15:00:48
I've tryed that DT and when the switch is set its like as if there was no trigger there like i never put the hypers.
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