Staredit Network

Staredit Network -> UMS Assistance -> Creating instant units
Report, edit, etc...Posted by sckor on 2004-12-18 at 19:29:40
I just made this basic one bound, one obstacle map. Its where you get sucked to one end, simple concept. But, I make it so that you can get minerals and you spawn "bounders" (zerglings) at the hatchery.

I set time cost to 8739, and minerals to 1. When I load the map and order my larvae to morph into a zergling, sc crashes....

I'm sure instant upgrades work (without "operation cwal") but ..... units don't? helpsmilie.gif
Report, edit, etc...Posted by StealthyDeath on 2004-12-18 at 19:44:16
Units can't have a build time of 0. You'll have to set it to 1 so it doesn't crash.
Report, edit, etc...Posted by DjDTM on 2004-12-18 at 19:57:52
Wait, if you want an instant build ling, than you might want to set your build time lower...

The lower the build time the faster the unit will build.

Yea, the build cost time should be 1.
Report, edit, etc...Posted by sckor on 2004-12-18 at 20:29:56
ahh. k thanks.
Report, edit, etc...Posted by DjDTM on 2004-12-18 at 21:19:26
No problem buddy, anytime.

If you need anything message me.
Report, edit, etc...Posted by Deathknight on 2004-12-18 at 22:05:12
The build time should be 3-5 depending on how much hp the unit has. (unless it has like 1 hp, then make build time 1). Note: Use Starforge time. Staforge uses the real build time which is 1/15 of Staredit's.
Report, edit, etc...Posted by DjDTM on 2004-12-18 at 22:41:45
Starforge has string problems, when it comes to unit editing.
Report, edit, etc...Posted by chuiu on 2004-12-18 at 23:31:15
You might be able to get a ling faster if you remove the egg and create a ling where it was.
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