Hi, I had prepared a giant opening post explaining this new map and all of its functions, but that got deleted.
So instead, I present to you a basic outline of my TRIAL version of my latest map, Final Requiem.
Quick Stats:
Boss Random Specials: 8/8
Boss Ultimates: 1/8
Boss Forms: 3/8
Hero Specials: 5/5
Hero Reinforcements: 0/5
Please report comments, bugs, and any sort of feedback here.
(PM RabidRodents/Bacde if you have comments on 'The Puzzling'.)
Enjoy. You will probably need a full house for accurate testing.
Do not complain here about all the center viewing that goes on in this map.
EDIT: Enjoy, but I had to remove all custom sounds/music to post this.
All right sounds good...
I'll try it as soon as you post it...
Whats the game about?
Tileset?
Players?
Size?
Story?
I'll test it out too. Got nothing else better to do. (Hey, at least I admit it) But you never know, it may be worth my time. Well, then again staring at a wall counts as being worth my time. Hmmmmmmmm...it may VERY worth my time. Ya, there we go.
QUOTE(TheOddAngel @ Dec 19 2004, 07:56 AM)
Whats the game about?
[right][snapback]112172[/snapback][/right]
_Go test it and find out for yourself Odd.

So I suppose that
A: Bosses will be fought turnbased
or
B: Bosses will have special attacks that you can dodge, and you have to do special things to beat them like in Everarcha Rpg?
_Hopefully it will resemble Everarcha, I could never get enough of that map.

(RIP Mp)3)
Original Post has been updated with the map.
All custom sounds and the crazy battle music has been removed.

EZ its like a real time battle simulation. Sorta like a complicated boss battle with some aeon of strife. Dl, its fun

I didn't really understand what i had to do... On the left side there was a huge mob of zerglings and i went to say high and died...