"ok, I already tested it myself, I know of no bugs in it, but the best way to check is letting other people tsting it.
it CAN'T cause any problems to your computer or SC, the worst it acn do is exit the game - crash - just like a bad trigger.
my mod changes mostly attack graphic, portraits, some unit graphic, and features - for example, 90% of protoss buildings don't need pylon area anymore."
You misunderstood me.
I know what a mod does.
But I said I don't want to waste my time to download something that might or might not be worth my time.
So I asked for a description.
Not for a description of what a
mod is, but of what THIS MOD is.
I myself have made some mods, in fact, though they were with Arsenal 3, and were glitchy as frick.
But, I've heard enough good comments, and those pics look cool, to help my decision enough to make me dl it.
Sounds cool

ADDITION:
One thing you might want to change is the cursor when you have it hanging over a unit.
I find it kinda hard to see where the center is.
Also, in case you care, and even if you don't...
In my Mods, the Terran had shields, and costs and build times were lower, Marines had the same range but fastest attack speed they're allowed, and laser attack, Ghosts had 50 explosive SLOW LOOONG RANGE attacks, Sieged Tanks had short range, rapid fire, splashy attacks that look like EMP's, Firebats had better range, kinda, and made the Archon attack effect(only the little circle, not the lightning bolt of course).
Wraiths did MArine shots rapid Fire.
That's all I can remember.
ADDITION:
Erm..
Is the Ultralisk supposed to be unable to attack?
I tell him to attack something and he just sits there doing nothing.
When an enemy attacks him, he sits there and looks at them.
Also, though I've only played a very little, Hydralisks seem kinda... rigged.