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Staredit Network -> UMS Showcase -> FUBAR Defence
Report, edit, etc...Posted by flaming_X on 2004-12-22 at 21:24:28
Well, as I started making the triggers, I noticed that within no time I had gone over 204, and still had more to place! The problem was, I used 176 on these activation things (22 per team), and it ends up that they take up an incredible amount of space! That's nice and dandy, but it just means that one small action, like fubaring and enemy, takes four locations and a LOT of triggers. I'll try my best, but for now, only labling can really help me! FOR GOD SAKES! I use the letter 5 about 100 times!

Anyway, I expect a test version will be on it's way soon, considering I have enought time to fiddle with it. I'm also working with my co-partner on what he can do, because it is fairly complicated, so he'll probably just add in the extra "fun" fubared up things. Then pass them through me, in which we will discuss, and then see what really comes out!
  • Red vs Blue Team Battle
  • Solo Team Battle (AKA-your team vs AI)
  • Two Team Solo Team Point Battle
Okay, here's a full on tutorial, if the name isn't clear. Red Vs. Blue Team Battle is where two teams try to break each others defence! The team that does it wins! Solo team Battle is to insure that loners get a nice, fun part of the game! They can start it up and play it by themselves (which should be possible!). Two Team Solo Team Point Battle is where two teams play against an AI, and the one that tanks highest (or survives) wins. By highest...you'll see!

The test version wont have a whole lot, but it should be pretty fun! In the real version, there are so many ways to try and win it's not even funny! I do have one last problem, if I have 204 locations already, how many triggers do you think I will have? Don't even try to count!
Report, edit, etc...Posted by Kizar(A) on 2004-12-22 at 21:39:45
Sounds interesting, cant wait to play it.
and the trgger thing.....ats alot......alllloooot
Report, edit, etc...Posted by IDontChat on 2004-12-23 at 03:44:53
Lookin' nice. Well, the game modes look like they can keep anyone who goes to my server (assuming I decide to set one up) happy. Good luck with it. Don't let it go MIA or KIA. smile.gif

Guess who wants to joke around again.
Report, edit, etc...Posted by flaming_X on 2004-12-23 at 14:38:17
Actually, now that I'm really getting going on the triggers (mainly the LARGE number of location ones), it's like 2 triggers for every 4-5 locations! That's not too bad, only like 88 to do! LOL! Oh well, they aren't that complicated.

QUOTE
Lookin' nice. Well, the game modes look like they can keep anyone who goes to my server (assuming I decide to set one up) happy. Good luck with it. Don't let it go MIA or KIA.

Actually, even if you have only three people in a game, you can still play the solo, so yea, the game is made to fit any number of people. Once person is obviously solo, two people can battle in any of the three ways, three people can play together in the solo, or maybe put two vs one if they think their up for a challenge. Four eliminates solo, but allows people to play the other two ways, five is great for challenges, and six is just FUNNY!

Because I don't really think anyone will understand anything (BECAUSE IT'S FUBAR!), I'm thinking of putting in a basic tutorial... like real basic...
Report, edit, etc...Posted by flaming_X on 2004-12-24 at 19:00:40
Just as a small update, I have the red team's test version thing ready! Now I just have to put it in for the blue team, upgrades, and the actual game activating things...

On another note, while testing I found a really funny game where you try and kill the units as they come along, and it is soo funny!
Report, edit, etc...Posted by Staredit.Net Essence on 2004-12-24 at 19:13:06
sounds like an awesome defence
Report, edit, etc...Posted by flaming_X on 2004-12-30 at 15:37:13
lol, damn it all! Everytime I get back to working on this, something (like x-mas) comes up! I have so much to do! Soo freakin little time!

BTW, as a small update, I have the attacking..thing online now, so you can now play a stupid AI version of the game. I want to work on it a bit, so that it becomes interesting. I'm currently clogging up the blue's side with units, because it works! IT WORKS!
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