Staredit Network

Staredit Network -> UMS Assistance -> Kill Counter + Add Minerals...
Report, edit, etc...Posted by bionic templar on 2004-12-23 at 07:29:48
i cant do a trigger perfect kill counter + add mineral ...
im makin a defence map ...
and the trigger :


Trigger
Description:
Add Mineral and Kill COunter :
Players:
¤ P1
Conditions:
¤ current players Kills socre is at least 1
Actions:
¤ modify recources for current player : add 1 mineral
¤ modify score for current player: add 1 custom
¤ modify score for player : set 0 kills
¤ preseve trigger


Dont Perfect!......
pls help me
Report, edit, etc...Posted by Lisk on 2004-12-23 at 07:33:43
cond
-current players kill SCORE is atleast 1
act
-set kill score to 0
-add 1 mineral
-add 1 custom ( if u wana display total kills)
-preserve
Report, edit, etc...Posted by bionic templar on 2004-12-23 at 09:16:52
ill try ty
Report, edit, etc...Posted by terrenblade on 2004-12-23 at 20:48:06
are you using hyper triggers? you're going to need them unless the players are only getting kills once every two seconds or slower.
Report, edit, etc...Posted by KaboomHahahein on 2004-12-23 at 21:35:39
Try kills give you custom.

Once your custom reaches a point you get minerals.

1. Score(CurrentPlayer, Kills, AtLeast, 5);

SetScore(CurrentPlayer, SetTo, 0, Kills);
SetScore(CurrentPlayer, Add, 1, Custom);
PreserveTrigger();

2. Score(CurrentPlayer, Custom, AtLeast, 3);

SetScore(CurrentPlayer, SetTo, 0, Custom);
SetResources(CurrentPlayer, Add, 2, Ore);
PreserveTrigger();
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