Well I dunno if i am born without luck but there is my prob:
I was using Scmdraft2, I was putting sprite through the map for such great effect...
I put a ghost for a fast test... I open sc, the map... When I enter in the map...all the sprite disappear... ALL the sprite...
I'm only using 684 sprites... WTF is always wrong with sprite?
How many units do you have. If your using that many sprites you can't have very many units.
Unit? If you count building too, around 40 units, 600 and plus sprite and 200 doodads...
Yeah buildings are units. I just know that every unit uses a sprite and adds towards your max. The doodads are more sprites unless there just pure terrain.
soo what Should I do? remove all sprite and restart back?
I would try making a second copy of the map, taking out most of the sprites, and see if you still have that problem. If it works, then take some sprites out of the original map.
Alot of sprites dissapear when you start the game. Only some stay forever.
Good point. Sprites based off of units will stay, but most animations sprites such as a unit death or something will disapear very quickly, but things like strees and stuff should stay.
I know this, Oh well Nevermind, I just did discovred that all the pur sprite are combined with unit and Doodads, Since I was having 1056 doodads....I will restart back sprite and doodads...
