QUOTE(Ðeathknight @ Dec 25 2004, 06:55 AM)
That would just be a sprite on some terrain, not the "doodad", but will appear to be the doodad.
[right][snapback]115132[/snapback][/right]
SC only reads that, it doesnt reads the doodad itself. So yes, placing the terrain and then the sprite would be the easiest way to create a doodad in SF. Also, it comes with some sets of 'custom brushes' with the terrain of each doodad. Just find the right brush and place the right sprite and you get the doodad.
For work with staredit using sprites you can:
A - Use SCMIE for export sprites, work with the map and reimport them
B - Open the map in SCMDRAFT2, I think that it converts the terrain+sprite into real doodads that staredit reads.