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Staredit Network -> UMS Assistance -> I need Help with a few triggers!
Report, edit, etc...Posted by Shadow on 2004-12-30 at 13:21:18
1.) I want to have a shop where you buy the item for 3-12 minerals but i dont kjnow how to set it up for if you have less minerals to not work!

I set it up like this:

Cond:
Current player brings any unit to "small potion"

Action:
Subtract 3 minerals for player
create 1 potion at "inventoy"
centerview ar "inventory"
move all unit at "small potion" to move to "spell shop"
prserve trigger.

I have it set up like that but even if i dont have 3 minerals it still creates the potion!

what am i doing wrong?

2.) what can i use to compress wav's (or would this go under file requsest) question.gif

3.) what is the best way to do the spell casting dropship i have the trigger but is there a way i can cast the pell on the unit anywhere in the map instead of having to go back to a location!
Report, edit, etc...Posted by Staredit.Net Essence on 2004-12-30 at 14:21:52
1) Add a condition that says "current player accumulates at least 3 minerals".

2) Go to google and search for a program named goldwave. Or use the regular sound manager.

3) Im not sure what you mean. O_o
Report, edit, etc...Posted by -BW-Map_God on 2004-12-30 at 14:37:43
If you want it to tell them why they can't get it(because of lack of minerals) then add a condition where player has less than (whatever minerals) and they go to the beacon then they get the message, "Your to poor to buy this potion currently" or something.
Report, edit, etc...Posted by Urmom(U) on 2004-12-30 at 18:21:57
We have tutorials for everything!
Tutorial

here is a good tutorial for the dropship spell casting system.
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