Staredit Network

Staredit Network -> UMS Assistance -> Possible to bild on lurkers?
Report, edit, etc...Posted by Clandestine on 2004-12-31 at 16:23:40
Is it possible to bild on lurkers? Right now my trigger is that i bild a missel turret and then that misselturret turns into a lurker. And iwas woundering if you can bild ontop of them somehow and letting them still attk. THANKS
Report, edit, etc...Posted by Staredit.Net Essence on 2004-12-31 at 16:29:31
Nop... Only way is to stack a building...
Report, edit, etc...Posted by Urmom(U) on 2004-12-31 at 17:04:46
for your trigger you may want to make it so that when ever someone makes a turret, you center a location on the turret, remove it, then place a lurker.
Report, edit, etc...Posted by EzDay281 on 2004-12-31 at 17:17:14
...
Wtf urmom?
He was asking if he could build on the lurker, not how to make the trigger for making lurkers...
Also, it is possible, but not with truiggers, you have to have a player turn lights off and build on the turret.
Report, edit, etc...Posted by Deathknight on 2004-12-31 at 17:40:50
If the lurker is in the right position on the grid, you could build on it.

Example:

[attachmentid=3696]

It will work for any unit, including ultralisks, archons, tanks, and more.
Report, edit, etc...Posted by Navilin on 2004-12-31 at 17:55:06
Nice art work, jk. smile.gif
Report, edit, etc...Posted by Urmom(U) on 2004-12-31 at 17:58:45
QUOTE(Clandestine @ Dec 31 2004, 04:23 PM)
Is it possible to bild on lurkers? Right now my trigger is that i bild a missel turret and then that misselturret turns into a lurker. And iwas woundering if you can bild ontop of them somehow and letting them still attk. THANKS
[right][snapback]117307[/snapback][/right]


sry i guess i misunderstood that part like when you build a supply depot and make it turn into a disabled bunker so i assumed he was trying to make it like that except for turrets and lurkers...
Report, edit, etc...Posted by terrenblade on 2004-12-31 at 22:49:09
well you cant build on lurkers, you can (if I'm remembering right, I dont trust my memory) move lurkers under buildings.
Report, edit, etc...Posted by KaboomHahahein on 2004-12-31 at 22:53:37
I'm pretty sure that wont work. Even if you move the burrowed lurker it will be move beside the building. I think
Report, edit, etc...Posted by 007Torrasque on 2005-01-01 at 10:32:55
heh, ill attach a map i was doing yestarday that was seeing if you could build on unseen burrowed Zerg units, it is not possible
Report, edit, etc...Posted by Clokr_ on 2005-01-01 at 10:58:50
QUOTE(terrenblade @ Jan 1 2005, 04:49 AM)
well you cant build on lurkers, you can (if I'm remembering right, I dont trust my memory) move lurkers under buildings.
[right][snapback]117486[/snapback][/right]


Yes you can if the lurker was burrowed before moving it.
Report, edit, etc...Posted by The_Dead_One on 2005-01-01 at 14:35:34
Large units will try to escape, so you'd have to burrow. With tanks it's possible though if you siege, like here:

user posted image

But if you try to trigger place a unit on top of a burrowed lurk it should say unit unplacable.

*EDIT*

Yeah I tried (in an RP) spawning minerals on top of a burrowed Lurker and it didn't work. Got the stupid Warning.
Report, edit, etc...Posted by (Dual)Archon on 2005-01-02 at 20:40:03
you can u build on lurkers but it will require move locations
Next Page (1)