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Staredit Network -> UMS Assistance -> how do you?
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-01 at 11:30:52
how do u make like a explostion seem like it travels everware like in liquids arena that is so awusome so could some one teach me how the heck to do that plz?
Report, edit, etc...Posted by AqoTrooper on 2005-01-01 at 11:49:50
It's not a hack... you simply create hyper triggers, create a triggers centers a location on an observer that moves around and create/kill units like in bounds over it with no delay.
Report, edit, etc...Posted by chuiu on 2005-01-01 at 12:27:19
Health, everyone knows by now your mapping skill is at best beginner.
Report, edit, etc...Posted by StarEditron 4000 on 2005-01-01 at 14:10:28
QUOTE
how do u make like a explostion seem like it travels everware like in liquids arena that is so awusome so could some one teach me how the heck to do that plz?


First of all he said 'heck' not hack, and the triggers are really simple like in a bound. And i think he meant how to make a liquid type kill which means you just need a few observers and a couple of kill trigs to simulate that.

Think acid going through a room and killing everything!
Report, edit, etc...Posted by -BW-Map_God on 2005-01-01 at 15:01:31
This is off topic, but your sig was hallarious so I had to comment on it biggrin.gif . Must be a new chinese proverb since they haven't had computers all that long eh? wink.gif
Report, edit, etc...Posted by MapUnprotector on 2005-01-01 at 15:49:40
QUOTE(AqoTrooper @ Jan 1 2005, 12:49 PM)
It's not a hack... you simply create hyper triggers, create a triggers centers a location on an observer that moves around and create/kill units like in bounds over it with no delay.
[right][snapback]117673[/snapback][/right]


Uh i think he uses the grid method :\
Report, edit, etc...Posted by AqoTrooper on 2005-01-02 at 06:48:49
QUOTE(devilesk @ Jan 1 2005, 11:49 PM)
Uh i think he uses the grid method :\
[right][snapback]117781[/snapback][/right]

the grid method is less god since it requires more locations - which have a limit.
Report, edit, etc...Posted by chuiu on 2005-01-02 at 09:24:16
QUOTE(-BW-Map_God @ Jan 1 2005, 02:01 PM)
This is off topic, but your sig was hallarious so I had to comment on it  biggrin.gif . Must be a new chinese proverb since they haven't had computers all that long eh?  wink.gif
[right][snapback]117746[/snapback][/right]


Yeah, except for the fact it said "the following" and it wasn't followed by oversized bold red text.
Report, edit, etc...Posted by LegacyWeapon on 2005-01-02 at 17:34:33
QUOTE(AqoTrooper @ Jan 2 2005, 06:48 AM)
the grid method is less god since it requires more locations - which have a limit.
[right][snapback]117994[/snapback][/right]

The grid method:
http://www.staredit.net/index.php?download=1642

It only takes 1 location.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-01-02 at 17:39:03
QUOTE(Chu @ Jan 1 2005, 12:27 PM)
Health, everyone knows by now your mapping skill is at best beginner.
[right][snapback]117681[/snapback][/right]

Very True Health is a damn beginner....
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