Stronghold DefenseHeres the features that are in the map. I'll add in more as I proceed on with my maps.1. Food stock. Build farm to get more food. Food are stored in your granary.
2a. If you granary becomes on fire, the food stock will slowly reduce. You can put out the fire, but I won't tell you yet
2b. If the granary gets totally destroyed, all the food stock will disappear. You can't rebuild it, therefore adding more challenge to the game.
3. There are 3 resources type which is represented by minerals: Wood, Stone, Iron. If the mining buildings gets destroyed, the minerals will be reduced to quality 1.Example: If there is no more quarry left at the stone mining area, all the resource quality at stone mining area will be reduced to 1.4. Gas represents Tax(Gold) which you can mine at the bottom right. There are 6 tax rates.No Tax: All your drones will be removed.Very Low Tax: The extractor gas quality will be set to DepletedLow Tax: The
extractor gas quality will be set to 3.Normal Tax: The extractor gas quality will be set to 5.High Tax: The extractor gas quality will be set to 10.Very High Tax: The extractor gas quality will be set to 10 and you will get 2 drone.5. Briding... There are 3 type of bride.
Low Bride: You lose 4 gold every 10 second.Normal Bride: You lose 7 gold every 10 second.High Bride: You lose 10 gold every 10 second.6. Popularity...
There are 100 popularity altogether.Increasing: How? Method _:
A. Briding.Low Bride increases 1 popularity every 10 second.Normal Bride increases 2 popularity every 10 second.High Bride increases 4 popularity every 10 second.B. Tax RateNo tax increases 1 popularity every 25 second.Decreasing: How? Method _:
A. Tax rate.Very Low Tax decreases 1 popularity every 15 second.Low Tax decreases 1 popularity every 10 second.Normal Tax decreases 2 popularity every 10 second.High Tax decreases 4 popularity every 10 second.Very High Tax decreases 6 popularity every 10 second.7. Trading: you can buy or sell resources.
Buying: Heres the price:
Stone/Iron/Wood(Minerals)-30 gold for every 10 minerals.
Selling price:
15 gold for every 10 minerals.Win/Lose Conditions:
Win: Survive all the attack waves.[/COLOR]
Lose: Death of Lord(White's Archon)[/COLOR]
Hiring troops: This feature is available for the player controlling the castle.For the player controlling the castle: Bring your buyer inside the barracks to those square terrain to buy troops. For heroes:Bring your hero to the outer barracks and you'll be moved into the inner barracks. Like the buyer, bring your unit to the square terrain to buy troops.Extra Information:
Player 1-5 are the heroes.Player 6 is the wild animals.Player 7 is the castle.Player 8 is the enemy.!!!!!UPDATE!!!!!Ok, I added a few more feature to the map. I'll probaly release the demo a few weeks later.1. Wild Animals. There are some animals which will wander around.
Lion: Hostile, they will attack you when they see you.Bear: Hostile, they will attack you when they see you.Wolf: Hostile, they will attack you when they see you.Bird: Something to add just for fun.Deer: When you kill a deer, it will drop a food stock(meat). You must bring a hunter to it to get the meat though.2. Random events:
Fire: A building will become on fire for some unknown reasons.
Cow Disease: Your cows are sick and they will die.
Rotten Apple: Farmers discovered that the apples are rotten and therefore thrown them away.
3.Popularity(2)
Now, having a number of popularity will give you or decrease your gold.
0 popularity: Decrease 60 gold every 5 second.1-10 popularity: Decrease 25 gold every 5 second.11-20 popularity: Decrease 20 gold every 5 second.21-30 popularity: Decrease 15 gold every 5 second.31-40 popularity: Decrease 10 gold every 5 second.41-50 popularity: Decrease 5 gold every 5 second.51-60 popularity: Decrease 5 gold every 10 second.61-70 popularity: No effect.71-80 popularity: Increase 10 gold every 15 second.81-90 popularity: Increase 15 gold every 15 second.91-99 popularity: Increase 20 gold every 15 second.100 popularity: Increase 35 gold every 15 second.Of course theres other ways of getting popularity which I will add next time.
!!!!!UPDATE!!!!!1.Popularity(3)
Decreasing:
Most bad events will reduce your popularity for a while. But you can set your bride to low bride or something so that the bad event won't affect your popularity.
2.Heroes
Weapons: Here are the weapons heroes can use:
Crossbow(Hero Ghost) ---------------
Spear(Hero Firebat)Sword(Hero DT) ---------------
Sword and Horse(Hero Vulture)Bow(Infested Duran) ---------------
Power Bow(Normal Goliath)Rapid Bow(Normal Marine) ---------------
Iron Sword(Zeratul DT)Rapid Crossbow(Hero Marine) ---------------
Power Crossbow(Hero Goliath)And alst but not least,
Long Pike(Normal Archon)Of course there are about 6 weapons are not in the actual Stronghold game. But, I had to add more options to the map to make it more fun.
Health: Heroes uses burrowed units as health points. Here are the HP of the weapons that are in the actual "Stronghold" game.:
Bow: 50 Infested Terran
Crossbow: 50 Drones. Spear: 100 Infested Terran. Sword: 50 Hero Defilers.Sword and Horse: 50 Hero Defilers.These are the HP for the ones that aren't in the actual "Stronghold" game:
Power Bow: 25 Defilers.Rapid Crossbow:: 50 DefilersPower Crossbow:: 50 DefilersRapid Bow:: 25 DefilersIron Sword:: 100 Hero DefilersLong Pike:: 100 DefilersOf course, the more strong the weapon is, the more expensive it is.
And so, using this system, you can't heal by just changing weapon.
Healing place is the Apothecary. You need to use some gold(gas) to heal though. Every 20 gold heals the hp of 5 units
Example: 20 gold heals 5 droneMost HP and Armor to Least HP And ArmorHero Defiler,
Defiler,
Drone,
Infested Terran!!!!!UPDATE!!!!!1. Putting out fire, How?
Right now, they are wells. Whenever a fire break out, if you move a worker next to the well, it will become "Worker /w Water". Bring it to the fire to put it out.
2. Popularity(4):
Having a number of popularity will give you or decrease your materials now.
0 popularity: Decrease 35 materials every 10 second.1-10 popularity: Decrease 25 materials every 10 second.11-20 popularity: Decrease 20 materials every 10 second.21-30 popularity: Decrease 15 materials every 10 second.31-40 popularity: Decrease 10 materials every 10 second.41-50 popularity: Decrease 5 materials every 10 second.51-60 popularity: No Effect61-70 popularity: Increase 5 materials every 15 second.71-80 popularity: Increase 10 materials every 15 second.81-90 popularity: Increase 15 materials every 15 second.91-99 popularity: Increase 20 materials every 15 second.100 popularity: Increase 30 materials every 15 second.!!!!!UPDATE!!!!!1.You can upgrade your heroes now.
2.New Weapon Added, go read
"Heroes" section, just scroll a little up.
3.Also, HP of "Sword" and "Sword and Horse" has been changed.
4. Braziers. Bring a ranged unit
(Must be a hero) to the brazier for example Bow hero. Once you bring it next to it, a battlecruiser called
"Brazier Fire" will spawn. If you move away from it, it will disspear.
Remember, it only works on ranged heroes.!!!!!UPDATE!!!!!1. Waves of enemies all start with
10% HP. And it will slowly increase as the game continues. Heres a list of the HP at each wave.
Wave 1&2: 10% HPWave 3&4: 20% HPWave 5&6: 30% HP Wave 7&8: 40% HP Wave 9&10: 50% HP Wave 11&12: 60% HPWave 13&14: 70% HPWave 15&16: 80% HPWave 17&18: 90% HPWave 19 and above: 100% HPNote: You got to look at your unit colour or your HP colour to "guess" your HP. Therefore, adding a little more challenge to the game
Anyway, this map is not really a defense map. In fact I say that it is a Stratergy and Defense map.