Staredit Network

Staredit Network -> Miscellaneous -> If Elected my Directing plans
Report, edit, etc...Posted by UBCS on 2005-01-05 at 19:59:32
[center]This topic is about my biggest map project that i personally like and beer likes. Basicly i will share a brief Discription of the map, then i will go into great detail of my full plans of directing the map if my map is chosen.[/center]

[center]Resident Evil: Spencer Estate[/center]

[center]Raccoon City: a remote mountain community moutain community suddenly besieged by a rash of grisly murders encroaching upon it from the surrounding forest. Bizarre reports start to spread, describing attacks from vicious creatures, some human..some not. Victims are apparently eaten.[/center]
[center]At the epicenter of these deaths is a dark, secluded mansion belonging to the mysterious Umbrella Corporation. For years Umbrella has labored within the mansion, unwatched, ostensibly conducting benign genetic research.[/center]
[center]Deployed to investigate the strange goings-on is the Special Tactics and Rescue Squad (S.T.A.R.S.) an unusual paramilitary response unit boasting an eclectic assortment of mission specialists: roguish Chris Redfield, former cat burglar Jill Valentine, dead-eye Barry Burton, and the enigmatic team leader, Albert Wesker. Together with the other S.T.A.R.S. operatives, the have good reason to believe they're ready for anything.[/center]
[center]But what unfolds as the S.T.A.R.S. penetrate the mansion's long-locked doors is terror beyond their worst nightmares: ceatures that defy the laws of life and death-the result of forbidden experiments gone disastrously wrong. Behind it all is a conspiracy so vast in its scope and so insidious in its agenda that the S.T.A.R.S. will be betrayed from within to ensure that the world never learns Umbrella's secret. And if any survive...they may well come to envy those who do not.[/center]
[center]Based on the video game Resident Evil: Director's Cut.[/center]
[center]Now i will explane my directing plan if my map is chosen between the SEN Official map making team and myself, Co-leader / Recruiter / Writer.[/center]
[center]-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
Here's a little bit of my sceme fro the project plans as director
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
I will take 1 terrain maker and tell him exactly what i want for the trailor while one triggering starts brainstorming the triggering and i will send him a link to the intro of resident evil directors cut which i want it to be exactly like
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
Mean while i will make the rest of the triggerign team get to gether and come up with ammo systems, and inbox's for items
\/خ(BeeR_KeG[eM]) says:
TEC can make a nice inventory system
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
Then after the triggering team is done solving there inventory i will tell them exactly what will be in the map what each room will have all the cenimaxes, And i plan on having alot of them so you can understand the story line better
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
After the terrain team working on the main project is done with the outline for the mansion (which will be custom made 3 story) i will then describe each room and how i want it to look on the insides.
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
After the triggering team has finished there last work i will then tell them what the terrain will have so they know what triggering they will set up
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
Just so the other writers arn't left out ill will share all the directing work with them and they can Cut it to there needs, like done in some movies. However i may after release a directors cut.
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
The writers will really help me in the cenima sequence.
\/خ(BeeR_KeG[eM]) says:
sound like youve got it all planned, just have to wait till first meeting
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
How do i explane all that to them though
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
Its to much to say unless i have it all posted for them to review.
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
Perhaps on that voting website
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
i may make
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
o.O
\/خ(BeeR_KeG[eM]) says:
just tell them in the meeting
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
its a hell of alot to tell to around 15 people without being interupted and censored.gif .
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
If i do share that much information at the meeting i want complete respect.
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
Ive worked my ass off thinking about it, and i feel like a nerd for doing it in the 1st place...lol
\/خ(BeeR_KeG[eM]) says:
I got to go now and take a bath, I'll be back later
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
One quick question do you mine if i create a topic in the garbage saying "If elected my Directing plans"
\/خ(BeeR_KeG[eM]) says:
don't make it till it's official that we are going to make a map about that
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
I know but it would show my full idea + my directing plans
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
ide write my full idea 1st
\/خ(BeeR_KeG[eM]) says:
if you want, but you have to say that it's not official that we are going to make that map
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·- says:
I know.
\/خ(BeeR_KeG[eM]) says:
k, I'll go now[/center]

[center]That was a MSN conversation between me and BeeR but it has the full disc. of my plan just so you know im
-·´¯`·-»·:·ċüятịs·:·«-·´¯`·-. Please post any comments, thanks for those of you who have tooken the time to read this far.[/center]
Report, edit, etc...Posted by BeeR_KeG on 2005-01-05 at 20:42:44
Alright, this is one of the topics we will be discussing in our firt meeting. I'll start arranging meeting times when we have a full roster.
Anyone can give feedback about this idea.
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-05 at 20:44:24
Do you have to use color when posting ideas?
Report, edit, etc...Posted by Mini Moose 2707 on 2005-01-05 at 20:50:25
Well, I happen to be a big Resident Evil fan. If you do this don't let me down. tongue.gif
Report, edit, etc...Posted by UBCS on 2005-01-05 at 21:12:57
QUOTE(Mini Moose 2707 @ Jan 5 2005, 08:50 PM)
Well, I happen to be a big Resident Evil fan. If you do this don't let me down. tongue.gif
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Minimoose i can assure you unlike the movies who were directly poorly because the director didn't know censored.gif about resident evil, My map (if picked) will be fully along the line of the story. I have took the time to Remake the full Mansion, but it will be alot different then the game when it comes to the mansion. Other then the basic story line. If you would like to here my plan for the map i would be happy to share it with someone of your high-standard quality involving this site.
Report, edit, etc...Posted by Moogle on 2005-01-05 at 21:48:28
=/ Terrain sounds easy enough to do, sure terrain team can handle it without any problems im amusing.
Report, edit, etc...Posted by RexyRex on 2005-01-05 at 22:03:53
And the triggers sound easy. But no one looks at my maps, or looks at whats beneith (Sp?) them. So I guess I won't be recuited. Shame, this map looks like a breeze.
Report, edit, etc...Posted by UBCS on 2005-01-06 at 07:47:52
Our official poster
user posted image
If you can't view it here's a link that has it http://www.freewebs.com/bladedude/Poster.jpg
Report, edit, etc...Posted by Moogle on 2005-01-06 at 08:13:45
... Virus, dont be stupid, Freewebs cannot host a image.
Report, edit, etc...Posted by BeeR_KeG on 2005-01-06 at 10:37:38
I'm curious Virus... why'd you put a link here of this exact same page? o.O
Report, edit, etc...Posted by CaptainWill on 2005-01-06 at 12:10:31
Must we add to the number of Resident Evil and Zombie maps on battle.net?
Report, edit, etc...Posted by LegacyWeapon on 2005-01-06 at 15:56:29
QUOTE(BeeR_KeG[eM] @ Jan 6 2005, 10:37 AM)
I'm curious Virus... why'd you put a link here of this exact same page? o.O
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He didn't it's freewebs script to prevent picture being hosted on a page not freewebs.
Report, edit, etc...Posted by Mini Moose 2707 on 2005-01-06 at 16:04:43
QUOTE(CaptainWill @ Jan 6 2005, 12:10 PM)
Must we add to the number of Resident Evil and Zombie maps on battle.net?
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Except this one won't just be sit in a base and kill 596739 units until the timer runs out. I hope.
I also hope you're basing this off the GameCube Remake... since you've got the people in your poster from it and its the best version IMO.
Report, edit, etc...Posted by BeeR_KeG on 2005-01-06 at 16:25:21
From what I've been told, it's going to be similar to LoH or Xeno's alien maps gameplay wise, but I really don't know since we haven't gone in depth yet.
Report, edit, etc...Posted by Moogle on 2005-01-06 at 17:46:18
Only poster i did was this one..

user posted image
Report, edit, etc...Posted by UBCS on 2005-01-06 at 19:42:49
QUOTE(Mini Moose 2707 @ Jan 6 2005, 04:04 PM)
Except this one won't just be sit in a base and kill 596739 units until the timer runs out. I hope.
I also hope you're basing this off the GameCube Remake... since you've got the people in your poster from it and its the best version IMO.
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this takes place in a 3 story masnion. And no this will not be alike the 1 for gamecube other then the main objectives. I have created my own mansion that is still the spencer estate but it will be my own ideas. I want a real surprise however your objectives are still in search of Bravo Team. I plan on having lots of cenimaxes in this project that will be-sort of on the resident evil 1 story line. However if you'd l;ike to sybmit a piece from re1 that you would like to see in the map perhaps i can put it in. Over all im doing this project for u in IP i hope you will enjoy this map i am enjoying being the director. Moose i hope you notice the teams loyalty to SEN and perhaps you will evently let me gain respect in SEN. I'm trying to be very active even with a really censored.gif ed up hand..i think i broke it.
Report, edit, etc...Posted by Nozomu on 2005-01-07 at 00:29:43
You guys should check out these maps by Kenoli for some cool ideas. There's lots of cool puzzles in there that you might want to check out and imitate.
Report, edit, etc...Posted by Moogle on 2005-01-07 at 00:32:07
Well overlooking some info that BST Said and Nozomu, this project maybe to big for first one we want some nice and small and that shows our mapping skills. We should try keep small for first project then go larger as we progress in team work.
Report, edit, etc...Posted by CaptainWill on 2005-01-07 at 13:06:24
Yeah, a small project might be good to put the team on the map...as it were.

I hate unintentional puns. happy.gif
Report, edit, etc...Posted by UBCS on 2005-01-07 at 22:22:51
QUOTE(CaptainWill @ Jan 7 2005, 01:06 PM)
Yeah, a small project might be good to put the team on the map...as it were.

I hate unintentional puns.  happy.gif
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Maybe your right, it's just i really had high hopes for this 1st map. If yall really dont want it to be our 1st map i understand it's just this map would be a very enjoyable, skillful, and unique map. That would show off alot of our triggering and terrain skills. Plus the story line should really ketch the viewer's eye.
Report, edit, etc...Posted by RexyRex on 2005-01-07 at 22:25:44
It would catch their attention, and want them to play again. Unless it's in morse code by killing Kerrigan in certain time limits =P.
Report, edit, etc...Posted by BeeR_KeG on 2005-01-08 at 10:18:20
We will still make that map Virus, only thing is that it won't be the first. Maybe 2nd or 3rd will do.

ADDITION:
We will still make that map Virus, only thing is that it won't be the first. Maybe 2nd or 3rd will do.
Report, edit, etc...Posted by LegacyWeapon on 2005-01-08 at 12:20:10
I suggest something shorter and more simple. That way we will know how to work with each other. Jumping into this huge project may lead to disaster. Start small then go big slowly. After we know how to work with the people in our group, we will be good to make anything of any size.
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