QUOTE(Mini Moose 2707)
I really intended to have a look like the old SEN lots, with a nice table. Scrolling through tons of unorganized crap wasn't really intended. :/
? If you have a better layout in mind, just tell me.
QUOTE(Mini Moose 2707)
I wouldn't mind doing the bonus rolls manually, it isn't that often. Just send out a generic PM.
See the problem with that is if you get the item for a free lot for next round, it HAS to be scripted in.
These bonuses sure are a biatch though
. It's like scripting rules and then having to script in a way to break the rules.
QUOTE(Mini Moose 2707)
Looks very nice so far.
And the code is even sexier. I'm definately seeing my skills evolve. You can see a big change from the tutorials script to this one. You can use the script as a small reference if you still plan on coding your own.
BTW, there's an icon missing for the specials... I forget what it is...
Edit: Ah yes... The second lot doesn't have an icon.
Well, if X2 is supposed to be the second lot... than... double money doesn't have an icon.
Another thing, does double money only double the money when people land on the lot or in every occurance of gaining money?
If double money affects when people land on the lot, does it also take away double the money?