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Staredit Network -> UMS Assistance -> Help On Triggers
Report, edit, etc...Posted by Cat.Sniper on 2005-01-08 at 09:00:42
l dont no the first thing when it comes to triggers for maps, can any one help me learn how to use them?
Report, edit, etc...Posted by Staredit.Net Essence on 2005-01-08 at 09:48:50
Theres lots about triggers and its very hard to explain it all.
Go to dl database and download some triggers and see how they're done.

music trigger:

Trigger
Players:
¤ everyone exept forces & computers
Conditions:
¤ always
Actions:
¤ play WAV
¤ wait LENGTH
¤ preserve trigger
¤ comment: music
Report, edit, etc...Posted by BeeR_KeG on 2005-01-08 at 09:49:13
It's pretty hard to explain all the trigger s I just linked to the Tutorials which have an extensive tutorial on every condition/action.

http://www.staredit.net/index.php?act=tuto...er%20Conditions http://www.staredit.net/index.php?act=tuto...igger%20Actions

Basicly you set a condition for something to happen and when that condition does happen then the actions take effect.
Report, edit, etc...Posted by Cat.Sniper on 2005-01-08 at 10:03:37
okay thx l will have a look
Report, edit, etc...Posted by Nozomu on 2005-01-08 at 12:05:37
I suggest going through each action and figuring out what they do in-game by experimenting. It may take a bit longer, but in the long run you'll have a much better understanding of the limits of the trigger system, and so will be able to compose new triggers with less trial-and-error.
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-08 at 14:07:40
Triggers: how they work. Every two seconds Starcraft will run a check on all triggers, checking thier conditions. If ALL set conditions of a specific trigger are deemed true, then the actions will excecute (be done). Add "Preserve Trigger" as an action to make the trigger be allowed to run multiple times, or don't and the trigger will run once, then turn off.
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