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Staredit Network -> UMS Assistance -> COnfused & FRustrated
Report, edit, etc...Posted by Warp. on 2005-01-10 at 18:57:07
helpsmilie.gif Iam COnfused & FRustrated

I have been makking Maps and having Success But There is One Trigger Thats not Working For me. THe Trigger Is "ARbs Recall"

In This Game I am "making" I have The arbs to Recall At Location
BUt It isn't Recalling. I NOtice that it says required Location And Have No idea what it means. Like If It Needs a Location On the Arb Or it Needs A location TO recall at.
Also I have The Location Move On to a " unit " SO it Will Recall Unit To look Like a Tornado is On it * Or it is a Tornado* Does this affect it at all?
Report, edit, etc...Posted by BeeR_KeG on 2005-01-10 at 19:07:05
You need a location for the arbiter to recall.
You need to make sure that the arbiter has sufficient energy.

No having a tornado like effect won't do anything. You just need it to fire lots of times.
Report, edit, etc...Posted by terrenblade on 2005-01-10 at 19:07:16
are you shure the player with the arb has recal researched? That's kinda important.

It's not to tricky to do, all you need is to go to the player settings (player->settings) specal abilitys, it's a tab then under the protoss dropdown menue, pick the recall ability, highlight the player who you've got with the arb, remove "use default" and set it to "enabled" takes a bit of work but faster then forcing the player to reasearch the thing.
Report, edit, etc...Posted by Haemogod on 2005-01-11 at 04:41:31
Do the units you want to recall belong to the arbitor's team? It you're just after the tornado effect. you could make it iniate the recall and then remove the arbitor and use a move trigger if the sudden lack of arbitor cuts the "teleportation by arbitor" off?
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