QUOTE(sckor @ Jan 11 2005, 02:45 PM)
for some wkward strange reason...[right][snapback]123007[/snapback][/right]
The reason is not that weird - blizzard created the trigger system that way that it'll check the triggers every two seconds or so but if there's a wait the program will stop doing the current trigger in the middle and check other trigger - so that if you have a trigger with wait it won't disable all the other triggers till the wait ends.
if you have many waits of 0, the cumputer will go thru your other triggers faster than every two seconds - since it's wait 0 not 2000.
if you put many hyper triggers, it'll have not a double effect but a 62^62 effect (I comment my hypers) since it goes from one 0 is one hyper to one 0 in the other hyper and than the second and third till you go thru all 62 (I comment my hypers) and than it'll move to the 2nd wait in the first hyper.
Some other people calculated the time takes till the hyper ends and you get a singal two seconds delay so they an tell exactly how better 4 hypers than 2 are.
but basicly, create 4-5 hypers for every map of yours and it'll run with no notisable delay.