Staredit Network

Staredit Network -> UMS Assistance -> ghost beacons
Report, edit, etc...Posted by sckor on 2005-01-11 at 06:50:52
you know the beacons in Deep Blue that work as exits for the inn, armory, and other stuff, how come they have no "frame" sort of. it just shows you the blue light.?
Report, edit, etc...Posted by chuiu on 2005-01-11 at 09:53:17
They are cloaked.

http://www.staredit.net/index.php?showtopic=9008
Report, edit, etc...Posted by sckor on 2005-01-12 at 06:06:50
I feel so stupid now....
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-12 at 11:00:20
Don't. Everyone will make embarassing mistakes sometimes.
Report, edit, etc...Posted by LegacyWeapon on 2005-01-12 at 14:22:23
Ah! We still need someone to add that as a tutorial. Many people have been asking about it.
Report, edit, etc...Posted by chuiu on 2005-01-12 at 14:46:51
The last two times people asked about it, they didn't know the beacon was being cloaked.
Report, edit, etc...Posted by KaboomHahahein on 2005-01-12 at 15:31:03
QUOTE(LegacyWeapon @ Jan 12 2005, 02:22 PM)
Ah! We still need someone to add that as a tutorial. Many people have been asking about it.
[right][snapback]123836[/snapback][/right]



They used to have that tutorial in the old Tricks and tips. Someone should get it back closedeyes.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-01-12 at 16:00:13
QUOTE(Chu @ Jan 12 2005, 02:46 PM)
The last two times people asked about it, they didn't know the beacon was being cloaked.
[right][snapback]123842[/snapback][/right]

That doesn't mean a tutorial shouldn't be made based on it tongue.gif
I mean I never knew until I read the tutorial...
Lots of people don't know these types of things, and we should have answers for them that are easily accessible.
Report, edit, etc...Posted by chuiu on 2005-01-13 at 00:00:03
I knew I saw it somewhere. Basic quick question guide at the top of this forum.

QUOTE(Mini Moose 2707)
2. How do I cloak a beacon?
Disable doodad state, create a detector/share vision, remove the detector/vision.
Next Page (1)