Staredit Network

Staredit Network -> UMS Assistance -> How to decloak DE and triggers colidsion.
Report, edit, etc...Posted by hata711 on 2005-01-11 at 23:41:56
How to decloak a DT? I can't disable it's cloaking ability.

And i have a trigger that colides my way point triggers.

When i used this trigger...
======
Con...

-Elapsed senario time 100 xxxxx

Act...

-Excute AI script "Send ... on strategic ... mission"
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If i used the trigger above, my way points triggers corrupt. cry.gif

How do i solve this problem?
Or do i just take AI script off?
Will the computers become dumb?
And what's the diff between patrol and attack for computers? Why is patrol better?
Report, edit, etc...Posted by KaboomHahahein on 2005-01-11 at 23:46:05
That trigger has nothing to do with decloaking a dt. It is to send computer units to kill things. Oh wait I re-read your post did not read the begining part. Decloak you need to have p161.

QUOTE
This trigger will allow you to create an Uncloaked Dark Templar

Note: This trigger may only work for player one. This will only work with ONE unit. Which means only one uncloaked dark templar in the entire map. Enjoy:

Make two locations:
"DT Spawn Here" and "The DT" [Make sure no one is able to see this location] Place one Dark Templar at location "The DT."

Note: Make sure the unit and location are NOT on the four bottom squares of the map, otherwise the trigger will not work.

Conditions - Always
Actions -
∙Create 1 observer at "The DT" for P1
∙Wait 300 milliseconds
∙Give 1 men owned by p161 at location "The DT" to player one.
∙Move all men for player one at "The DT" to "DT Spawn Here."
∙Remove all observers for Player 1 at location "The DT" (or you can do "Anywhere")
Report, edit, etc...Posted by Spite on 2005-01-12 at 00:31:56
Just download the map in "Experimentel Maps"
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-12 at 00:33:05
he is sasking two separate questions.

1. has been answered
2. "Send units on strategic suicide" doesn't work very well. Use Random Suicide.
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