Staredit Network

Staredit Network -> UMS Showcase -> Knot Defense
Report, edit, etc...Posted by EzDay281 on 2004-01-01 at 16:44:44
Knot Defense!
I need help with damages for the various units.
How it works is you get a few starting units, and a civ. Depending on where you are, you get different amounts of minerals. Bring the civ to a beacon, it subtracts mins and you get unit/s. You can also use mins for upgrading, or if you buy a worker/peon(SCV, Drone, Probe) then you can use them for building(Drones cost money, but not Colonies). I already have the names and costs, I just want damages. If any1 wants to help in any other way, lemme know.
Unit - Name - Quantity - Cost
Marine - Swisswfier - 2 - 1(Stim can be upgraded, replenish life via trigger)
Zergling - Shredder - 1 - 1(Does 10 damage)
SCV - Builder - 1 - 2(Bunker cost 1)
Probe - Warper - 1 - 1(Pylon cost 1, Cannon cost 3)
Hydralisk - Acid - 1 - 2
Zealot - Ripper - 1 - 2
Dragoon - BubbleGun - 1 - 2
Ghost - Range Ghost - 1 - 3(Note that this Ghost has higher range than Power Ghost, trust me)
Firebat - Crisper - 1 - 4
Infest. Duran - Power Ghost - 1 - 4(has less range, but more damage and cost than Range Ghost)
Drone - Crap Builder - 1 - 4(Crap err Creep Colony cost 1, Sunken cost 4, total = NINE)
Fenix(Dragoon) - MiniCatapult - 1 - 6
Archon - Plasma Ball - 1 - 4
Lurker - Spike Trap - 1 - 2
Devouring One(Zergling) - WALL!!! - 10 - Damage = 1, how much cost? I dunno, help me...
Wraith - Mine Maker - 1 - 10(Makes Spider Mines, does 10 damage. How fast should it make Spidies and how much damage should THEY do?, also, each player can only have ONE)
Report, edit, etc...Posted by Yoshi da Sniper on 2004-01-01 at 16:51:29
My suggestion is, dont have that crossover. Players will be fighting for it.
Report, edit, etc...Posted by EzDay281 on 2004-01-01 at 17:02:25
You mean player Brown's area? People wouldn't fight for it, I have a master idea that makes it not-so-special. That and I have a "you can ONLY come into my area WITH MY PERMISSION". If the player that normally owns that locations isn't present, then it's up to a certain other player, depending on who it is that's not present.
Next Page (1)