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Staredit Network -> UMS Showcase -> Recall Ball Madness!!!
Report, edit, etc...Posted by FizzleBoink on 2004-01-02 at 23:25:45
Recall Ball Madness!

-3v3 Player Action
-4 Levels of play
-Score the most points to win!

I'm working on this map as well as The Revenge of Ishan... since this is much more simpler.. I decided to finish a small map first..
I already have the terrain laid out, but it screws up in X-Tra.. but oh well!
Report, edit, etc...Posted by EzDay281 on 2004-01-03 at 13:43:27
What is it, balls flying at each other's ends, and you have to MC them and send them back? If so, cool idea.
If not, I'm an idiot.
Report, edit, etc...Posted by FizzleBoink on 2004-01-03 at 23:41:10
UPDATES:
-Terrain Remodeled
-Added Difficulty Setting
-3 Levels of Play now(EACH TIME YOUR UNIT GETS SLOWER)

ANSWERS:
-No MC, but that does sound neat... Its a laser like ball that flys around towards your opposing teams end.. they can respond by hitting it back to your side.. if the ball reaches the end.. the other team scores... but with my add ons I'll make it so that each Level will have more ReCaLL BaLLs going back and forth.
Report, edit, etc...Posted by EzDay281 on 2004-01-03 at 23:51:13
Do how do they hit it?
Touching it with a unit?
What do you mean "Laser like"?
EDIT:
OH, and the reason I thought it was MC is 'cause I was thinking of a Dark Archon at the moment... \=
Report, edit, etc...Posted by FizzleBoink on 2004-01-03 at 23:53:34
They touch it with a specific unit... or the one you have at your disposal... anyways laser like?? download the screenshot to see how it looks smile.gif
Report, edit, etc...Posted by EzDay281 on 2004-01-04 at 00:59:47
Uhh... how can I see what you mean by laser by looking at the screenshot?
And, also, I just noticed...
Those spiral thingies in the middle PWN.
Report, edit, etc...Posted by FizzleBoink on 2004-01-04 at 06:27:41
No not that ScreenShot of the map. I've also included a little screenshot from the game... the one that says Screen00.PCX

Also Thanks for the comment biggrin.gif
Report, edit, etc...Posted by ent on 2004-01-04 at 07:52:26
it looks nice i hope it will be fun also
Report, edit, etc...Posted by EzDay281 on 2004-01-04 at 17:05:26
Wow,, the name of this map gives me all kidns of cool ideas!
I'm confused by you...
Report, edit, etc...Posted by FizzleBoink on 2004-01-05 at 05:41:14
Why are you confused?? Well I named it Recall Ball because of the Recall script used, but also you will encounter many other obstacles as the game progresses.. if anything you want me to insert do tell
Report, edit, etc...Posted by .Coko[CK] on 2004-01-05 at 13:02:13
I was working with the idea of having to MC the unit to stop it and make it turn around; not because it is easier, but because it would be funny; maybe that could be the first round; an easy round to do, and it would get harder later!...

BTW STACRAFT PONG RULES!!!
SO DOES (KK)Racers(KK)
Report, edit, etc...Posted by Mini Moose 2707 on 2004-01-05 at 15:30:59
Would that happened to be the Pong which I made and named MooseBall? tongue.gif Oh well, mine sucked. I could make one waaaay better now. :/
Report, edit, etc...Posted by .Coko[CK] on 2004-01-05 at 16:41:30
No this is by EvilDrone(U) who im sure u know of; or at least the clan...Made some great maps!
Report, edit, etc...Posted by EzDay281 on 2004-01-05 at 17:28:19
Why I'm confused?
First of all, I still don't know what you mean by "laser".
Secondly, Screen00.pcx or w/e is a minimap JPG, not a gameshot screen. It looks like an upgraded version of the first one you showed.
This is all confusing...
Well, I think that better than MCing as first, easy round it would be better if:
Round® 1: Touch ball w/ Zergling to hit
R 2: Unupgraded Zergling to hit ball
R 3: Ball become slightly faster.
R 4: You have to MC it
R 5: You have to Siege Tank on it(SC Volley Ballesque)
R 6: You have to MC it, it becomes an upgraded Zergling(teleports to other side when reaches middle)
R 7: You get slower units
R 8: Slower still, units
R 9: The ball becomes a scourge, and you have to use.... Reaver to hit...
R 10(Hardest): It becomes your ENEMYS' unit, and so it can odge your units. You have toFlare it so it can't see you, then knock it back. When you hit it the enemy has to MC it to get it back, until it reaches THEIR side, in which case, YOU control it.
R 11(Final): Like Archon Soccer, yuo attack the ball to scare it somewhere else. However, it's being told every 2-4 seconds(random) to move to the goal. There are many of them. You can use Lurkers, Reavers, or Siege Tanks to attack them,.
That would be cool... *drools.*
Report, edit, etc...Posted by FizzleBoink on 2004-01-06 at 04:10:30
QUOTE
I was working with the idea of having to MC the unit to stop it and make it turn around; not because it is easier, but because it would be funny; maybe that could be the first round; an easy round to do, and it would get harder later!...


Hmm MCing it at first, I'll take that into consideration, but would make things complicated, but then again I would like to make this map very special!

QUOTE
Why I'm confused?
First of all, I still don't know what you mean by "laser".
Secondly, Screen00.pcx or w/e is a minimap JPG, not a gameshot screen. It looks like an upgraded version of the first one you showed.
This is all confusing...
Well, I think that better than MCing as first, easy round it would be better if:
Round® 1: Touch ball w/ Zergling to hit
R 2: Unupgraded Zergling to hit ball
R 3: Ball become slightly faster.
R 4: You have to MC it
R 5: You have to Siege Tank on it(SC Volley Ballesque)
R 6: You have to MC it, it becomes an upgraded Zergling(teleports to other side when reaches middle)
R 7: You get slower units
R 8: Slower still, units
R 9: The ball becomes a scourge, and you have to use.... Reaver to hit...
R 10(Hardest): It becomes your ENEMYS' unit, and so it can odge your units. You have toFlare it so it can't see you, then knock it back. When you hit it the enemy has to MC it to get it back, until it reaches THEIR side, in which case, YOU control it.
R 11(Final): Like Archon Soccer, yuo attack the ball to scare it somewhere else. However, it's being told every 2-4 seconds(random) to move to the goal. There are many of them. You can use Lurkers, Reavers, or Siege Tanks to attack them,.
That would be cool... *drools.*


First Off, I am not referring to the minimap pic but to the word above it Screen00.PCX which also has some note saying (Number of Downloads)
Secondly, I am making the units get slower as level progresses and I might as well add more levels. Here is my list:

[KEY]
*Similar Purpose as stated

L1: SCV(*touch to hit ball back)
L2: Regular Zergling("*")
L3: Two balls appear
L4: Three Balls appear
L5: Revert to One Ball (Slightly faster and TIME LIMIT ADDED)
L6: Revert to One Ball (Scourge unit and TIME LIMIT DECREASED)
L7: Reaver(*) (TIME LIMIT INCREASE)
L8: Revert to Four Balls (Each Unique and TIME LIMIT INCREASED)
L9: DA(Mind Control)
L10(FINAL): Revert to SCV, LOSE CURRENT VISION AND GAIN VISION OF BALLS, 9 SLOW BALLS APPEAR, plus 3 SCOURGE BALLS, plus 2 MEDIUM BALLS

I hope that kinda sums up to whatever you guys want, I'd do the other stuff, but too complicated... well for me :*( hehehehe...
Report, edit, etc...Posted by EzDay281 on 2004-01-06 at 17:24:49
" UPDATES:
-Terrain Remodeled
-Added Difficulty Setting
-3 Levels of Play now(EACH TIME YOUR UNIT GETS SLOWER)

ANSWERS:
-No MC, but that does sound neat... Its a laser like ball that flys around towards your opposing teams end.. they can respond by hitting it back to your side.. if the ball reaches the end.. the other team scores... but with my add ons I'll make it so that each Level will have more ReCaLL BaLLs going back and forth.

This post has been edited by InTeRFeRe on Jan 3 2004, 11:49 PM
"
Here you're saying it's laser like.
How is it laser like?
Can't wait 'til you finish this map!
Report, edit, etc...Posted by FizzleBoink on 2004-01-07 at 05:10:55
Well forgot the post updates last post, but anyways you'll see how it is somewhat a laser like thing.

Hmm.. Right now I've got school and exams are coming up to finish up the quarter, so yeah don't expect it to be released like really really soon... but i'll keep you notified
Report, edit, etc...Posted by EzDay281 on 2004-01-07 at 15:31:06
Oh well. I wanted to know what you meant by "laser-like". But still, I'm glad you said it is. IT gave me an awesome idea for a map... if I could get it to work.
Report, edit, etc...Posted by FizzleBoink on 2004-01-08 at 02:59:50
Good Job me then, anyways triggering the effects and censored.gif right now..
Report, edit, etc...Posted by EzDay281 on 2004-01-08 at 03:34:22
Yay, effects and censored.gif !! Those are cool!
Report, edit, etc...Posted by FizzleBoink on 2004-01-09 at 02:21:09
Hey Hey!! You forgot censored.gif ... thats cool too!! Anyways minor updates:

UPDATES:
-Adding Sound Files
-Adding Uber Hyber triggers (P13 just don't like me)
-Adding X-tras (Uknown)
-Sitzkrieg

tis all for now
Report, edit, etc...Posted by EzDay281 on 2004-01-09 at 16:46:04
-"SitzKrieg"?
Doesn't "Krieg" mean war?
I believe that 'cause I heard that blitzkrieg translates into "Lightning War" and I've heard that "Blitz" means lightning.
Report, edit, etc...Posted by FizzleBoink on 2004-01-10 at 00:10:22
Figure of speech.. anyways it means nothing else is being done after that forwhile.. and Blitzkrieg will be part of my other map that is in my Brainstorm... although winds do reach up to 206 mph in there.. I can hold on
Report, edit, etc...Posted by EzDay281 on 2004-01-10 at 01:52:45
Oh. Ok.
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