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Staredit Network -> UMS Assistance -> Hydra with grey life(hp)?
Report, edit, etc...Posted by Gh[o]st_ on 2005-01-17 at 21:22:25
Hey, i was playing the cloaked tank def game and i watched midle where there is some units whit name (probly the creators or the member of a clan) anyway, i saw you (U)bolt_head and i also seen zerg units with flashing grey life... I mean the draw of the hydra for exemple was gray and glowing the middle of the draw was transparent.
how can you do that? someone knows how? huh.gif
I also would like to know how to write stacked message?

thx you all happy.gif

Gh[o]st_

P.S. (i tried to send the map if you don't have it. I don't know if it will work)
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-17 at 21:24:50
You either set the HP to the right of the default onin Starforge to 1 or use sprite-units. Sprite units will always have the value <default Starcraft HP>/<custom set Hp>

The gray wireframe is from things like 2/1 hp hydra.
Report, edit, etc...Posted by Gh[o]st_ on 2005-01-17 at 22:55:57
Ok i see, and for the stacked text? is it a program?

Gh[o]st_

ADDITION:
hmm forget about the previous msg, i dont get it... I don't know if you looked at the hydralisk or the ling but they are gray and not dark purp. When a zerg is gravely injured he is dark purp... And in the map the color is glowing and fading.
The life also stay the same, i tried it with one hp but zerg life up with time...

The tank picture has also and strange color... in fact, he's blue...

and maybe the "stacked text" is maybe what some people call to overlap text, am I right?

anyway somebody has a better explanation for the color of the unit picture (the health gauge)? if yes how can we do it?

thx


Gh[o]st_
Report, edit, etc...Posted by KaboomHahahein on 2005-01-17 at 23:12:14
Put 1 for the small box and 2 for the big box for the blue wirefram. It will not always work though. Sometimes it will be yellow and red like it is injured.

And your "stacking text" I presume means overlapping. Look around in old topics on "Overlapping Help" it will teach you how to overlapp.
Report, edit, etc...Posted by Gh[o]st_ on 2005-01-17 at 23:37:58
Oh ! thx! i got it! w00t.gif
Why those number, 1 and 2? I see how but i don't understand why.
And it takes time before the gray color setle

anyway thx for all


Gh[o]st_
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-17 at 23:53:54
1 in the little and 1 in the big works well also. What kaboom says give you 3/2 hp, what I said gives you 2/1 hp. I did things like this in Spell Defense (see DLDB)
Report, edit, etc...Posted by Chill on 2005-01-18 at 15:13:33
You can only get it gray by using a sprite unit. Regular units only work with 1/3, 1/2, and 1/1. Sprites work with all kinds of censored.gif .
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-18 at 19:33:53
Glwoing black-to-gray Zerg units is 2/1 or 3/2.
Report, edit, etc...Posted by notnuclearrabbit on 2005-01-19 at 04:43:32
[center]Or, you could hex the UNIS/UNIx section of your CHK and set the '00 HP HP' to '01 HP HP' and that would make the HP to HP+1/HP.[/center]
Report, edit, etc...Posted by sckor on 2005-01-19 at 05:01:09
sprites are unit graphics/just graphics, I see that.. But you can click unit sprites?
Report, edit, etc...Posted by Robi on 2005-01-19 at 10:04:56
sprite, graphics, .... o_O ?? what'r hologram units then ???
Report, edit, etc...Posted by (Dual)Archon on 2005-01-19 at 10:06:31
try 2/1 with zerg and 3/1 with terran if this is off task im just trying to help and give him the colors i know
Report, edit, etc...Posted by DT_Battlekruser on 2005-01-19 at 18:48:55
QUOTE(nuclearrabbit @ Jan 19 2005, 01:43 AM)
[center]Or, you could hex the UNIS/UNIx section of your CHK and set the '00 HP HP' to '01 HP HP' and that would make the HP to HP+1/HP.[/center]
[right][snapback]127970[/snapback][/right]


Why waste time hexxing something that you can do in Starforge?

QUOTE(sckor @ Jan 19 2005, 02:01 AM)
sprites are unit graphics/just graphics, I see that..  But you can click unit sprites?
[right][snapback]127975[/snapback][/right]


No. Sprites are part of the terrain. Unless you are talking about sprite-units.
Report, edit, etc...Posted by MapUnprotector on 2005-01-19 at 18:50:35
QUOTE(Robi @ Jan 19 2005, 11:04 AM)
sprite, graphics, .... o_O ?? what'r hologram units then ???
[right][snapback]128020[/snapback][/right]


Its a sprite-unit
Report, edit, etc...Posted by RexyRex on 2005-01-19 at 19:17:15
If you Hex that number to 02 would it be +2 HP? Or +1 still, like in SF.
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