Staredit Network

Staredit Network -> UMS Showcase -> Xplosion defense
Report, edit, etc...Posted by Grouty on 2005-01-19 at 20:45:08
ive been working on this map for a while now and it will be done in about 1month, its very complicated and i just figured out how to do the kills this past weekend. Although it takes alot of time to write the triggers most people will be able to figure the triggers out pretty easily. I just wanted to let you guys know that i have no playable versions not even a beta yet but i will be placing it in this thread first.


the basis is you have 1 hydralisk that you can morph into a lurker for free. when you do it will create an explosion around the lurker killing anything near it. there is no start of finish but when the timer runs out you lose. hopefully it will be a good map.

so what do you guys think of the idea since im done rambling tongue.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2005-01-19 at 20:47:54
When teh count down run down You lose? Sooo are you telling us that you will have to kill an ammount of unit in a time? If, that could be hard with only 1 playa...
Report, edit, etc...Posted by LegacyWeapon on 2005-01-19 at 20:59:48
Sounds fun, except wont it be hard to detect who killed the unit if 2 people use the "xplosion" at the same time in the same area?
I don't know, if you got it figured out, then you got it figured out.

Just make it simple enough for most pubbies to understand. Some people get confused by the simplest things.

Sounds good except kinda pointless? We'll see what game you put that "xplosion" effect into. GL!
Report, edit, etc...Posted by Grouty on 2005-01-19 at 22:01:18
when has there ever been a defense game that really had a point except beating it...but thanks for the feed back

edit:its not going to be terribly hard until lvl 10(halfway through the game)anyways its intended for 4 people, and everylevel gets a new timer
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