QUOTE
Hey guys i'm back again, i don't know why my topic was locked but oh well.
1) i found out how to move the location
2) the doodad won't delete cause i can't select it
3) i really should have paid attention in my math class.
4) Why is half of my doodads showing and the other half not there?
5) I downloaded starforge and it's REALLY laggy, is that a bad thing?
1) Good Job, since you now how to move locations that will help when you son't have locations to spare...
I.E.
You have a limited 255 locations
But, since you have like 64,000+ Triggers you should save your locations and use the move location more

2) If you are using Starforge for the doodad, you can just use the terrain feature and go over it, because in starforge it "paints" the doodad unlike SCMdraft or SCXE.
3) eh... we all have a.d.d. at times
4)Dont worry if they look like that in the editor that is just how it was programmed, they will show all the way up in the game
5) Nope, the terrain feature with SF sucks, thats why you should use SCMdraft or SCXE for terrain....
I would recommend SCMdraft because you can place illegal sprites, but if you have illegal sprites and you open your map up sith SCXE it will remove them!
BTW: What kind of map are you working on??