Actually, it depends on the map maker.
If you only want the switch to fire once, then dont use a preserve.
(This is useful for stories, or RPG's)
If you want the switch to fire every time the player completes the needs of the trigger, then use a preserve.
Such as:
- Trigger
- Players
What ever player you want the trigger to work for. - Conditions
Bring any unit to This Location - Actions
Kill that unit at This Location
Set Switch 1
PreserveTrigger
- Trigger
- Players
Same players as before - Conditions
Switch 1 is set - Actions
Display Text: "A zergling ate you"
Defeat for current player
Clear Switch 1