QUOTE(DT_Battlekruser @ Jan 23 2005, 08:06 PM)
I suggest clearing them so you have less bugs.
[right][snapback]130791[/snapback][/right]
Not true, saying that having the switches be set and not clear cause bugs is like saying that having a marine with 50% hit points and not 100% hit points might cause bugs as well.
Switches are 1 bit varibles (and that's what most makers don't understand), their value can no way effect anything else or cause bugs.
Yet you can
give them values and
check those values later in order to cause things to heppen.
QUOTE(DT_Battlekruser @ Jan 23 2005, 08:06 PM)
Pretty much what ago said.[right][snapback]130791[/snapback][/right]
darnit, it's aqo, with a Q, not a G!