Report, edit, etc...Posted by Volcove99 on 2005-01-23 at 12:39:02
What I mean is that, I know there is a way to make it so that any sounds directly from starcraft will take no space at all in a map, but I totally forgot how <_<
This is not posted in the tutorials, so how is this done again?
Thx in advance
Report, edit, etc...Posted by LegacyWeapon on 2005-01-23 at 13:59:44
Report, edit, etc...Posted by Staredit.Net Essence on 2005-01-23 at 14:05:28
You can do that, or you can use StarForge to import it from the MPQ, then make a trigger that plays it. It will work, and even stay working if you open it in normal StarEdit, you just don't want to edit it while it's in normal StarEdit.
Report, edit, etc...Posted by Volcove99 on 2005-01-23 at 14:50:08