Staredit Network

Staredit Network -> UMS Assistance -> Errr sound question
Report, edit, etc...Posted by Volcove99 on 2005-01-23 at 12:39:02
What I mean is that, I know there is a way to make it so that any sounds directly from starcraft will take no space at all in a map, but I totally forgot how <_<

This is not posted in the tutorials, so how is this done again? helpsmilie.gif

Thx in advance happy.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-01-23 at 13:59:44
Actually,
We have tutorials for everything!
http://www.staredit.net/index.php?act=cont...view&content=20
(Someone add this to the new tutorials list)
Report, edit, etc...Posted by Staredit.Net Essence on 2005-01-23 at 14:05:28
You can do that, or you can use StarForge to import it from the MPQ, then make a trigger that plays it. It will work, and even stay working if you open it in normal StarEdit, you just don't want to edit it while it's in normal StarEdit.
Report, edit, etc...Posted by Volcove99 on 2005-01-23 at 14:50:08
Thankee happy.gif
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