Staredit Network

Staredit Network -> UMS Assistance -> can anybody help me out with a trigger?
Report, edit, etc...Posted by Yenku on 2005-01-23 at 15:04:58
If im have a game involving multiple reavers, carriers, vultures, how can i make them refill with a trigger, ive been having trouble with this...
Report, edit, etc...Posted by LegacyWeapon on 2005-01-23 at 15:15:17
Use the action:
Modify Unit Hangar Count
Add at most 10 to hangar for all reavers/carriers at 'Anywhere' for all players.

Vulture spider mines cannot be refilled unless you replace it completely.
Report, edit, etc...Posted by Yenku on 2005-01-23 at 15:19:16
Oh man, thanks, i cant believe i didnt think of that... i think im retarded.... or just ignorant

Edit-Wow. i just realized that there was a post about this right before mine
Report, edit, etc...Posted by terrenblade on 2005-01-23 at 17:35:03
I'd preload the carriors, then set it to fill them when there is a death of one inty.
I've played maps where it constantly fills them all the time, occasonaly the intys wont launch for quite a while. Besides it's better to have as few 'allways' triggers as possable, they contribute to lag not much but it adds up.
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