Staredit Network

Staredit Network -> UMS Assistance -> Magnet Text
Report, edit, etc...Posted by Blu on 2005-01-23 at 21:13:12
I was playing this map called Beep Bound Level 3, and after i typed in one word, a magnet of text string popped up in front of what i was going to say.
If you dont understand, play this map and you will see what i mean.

Map unprotected to find out why this is.

Report, edit, etc...Posted by Mp)3 on 2005-01-23 at 21:25:15
Holy shiat. That's pretty weird.
Report, edit, etc...Posted by Blu on 2005-01-23 at 21:27:23
I doubt its a trigger, maybe its a unit that does that, but i dont know.
Report, edit, etc...Posted by FaZ- on 2005-01-23 at 21:28:54
I don't have my SC CD at the moment, could you explain what happens in a more detailed manner? As far as I know, it is impossible to detect when a player says something... are you saying that this map does so?
Report, edit, etc...Posted by Blu on 2005-01-23 at 21:31:28
OK. When you play the game, it adds a Magnet in front of what you are about to say.
So far i have found these tags.
@ (invisible color)c
@ (Crash Text)c
@ (Dark color)c
Space
- New line
Report, edit, etc...Posted by terrenblade on 2005-01-23 at 21:36:53
it's one of the high number players, dont know which one. if you check the tutorial you can probly find wich one it is, I'm to lazy to link it right now though.
Report, edit, etc...Posted by Mp)3 on 2005-01-23 at 21:37:01
It seems to control what you can and cannot type. I don't think it's a trigger either, that or something with an extended player.
Report, edit, etc...Posted by chuiu on 2005-01-23 at 21:37:31
I don't know how you can decifer that. But all I see is a dash. I think it was done through hexing the map.
Report, edit, etc...Posted by Blu on 2005-01-23 at 21:39:04
how do you hex a map?
Report, edit, etc...Posted by chuiu on 2005-01-23 at 21:39:53
Oh yeah, now I remember. It was an extended player.

And you hex a map with a hex editor, silly.

Edit one more time. It was player 18.
Report, edit, etc...Posted by Deathknight on 2005-01-23 at 21:42:35
Player 19 adds 3 characters of text in front of what you're about to say. It's near the frame rate values that come just before it(player 13/14).
Report, edit, etc...Posted by Blu on 2005-01-23 at 21:42:47
Edit: What player number and unit does that? and does the unit have to be seen?
Report, edit, etc...Posted by Flamarial on 2005-01-23 at 23:29:50
Woah crap... I just tried this like 4 times and it was random each time. Two of the times, it crashed my SC when I type two things in a row. One of the other times, it replaced everything i said with some weird - mark, and the last time it added something like - (enter) c to everything I said.

EDIT: It also affects every other game you play until you quit out of Starcraft. Of course, crashing makes you quit out of Starcraft so don't worry about your games crashing.
Report, edit, etc...Posted by notnuclearrabbit on 2005-01-24 at 00:49:46
[center]Wow, the extended players can really do some awesome junk. I wonder HOW they affect the game? It really doesn't make sence.[/center]
Report, edit, etc...Posted by tinypross(sp) on 2005-01-24 at 04:04:00
damn sat censored.gif WAS WAK lol it made ma sc weird afta i played itt

crazy.gif crazy.gif crazy.gif :
Report, edit, etc...Posted by Heimdal on 2005-01-24 at 14:42:14
Unused players affect starcraft through buffer overflows. Basically what will happen is SC will write some data into a region of memory that is used for something else because a certain offset is out of the normal range. This is very similar to undefined colors, except that only reads data out of some unknown memory location instead of writes to it.

One of the drawbacks of using tricks like these in maps is that it will not have the same effect on macs and PCs. These tricks will also probably stop working if starcraft.exe is ever patched.
Report, edit, etc...Posted by Deathknight on 2005-01-24 at 17:23:09
Not necessarily. If a new version of Starcraft is made, Blizzard probably won't change the section. The memory addresses would be moved, but most of the time, large player-specific sections aren't separated. Also, most player-specific sections are right next to each other.
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