How do you make computers allied with you, walk all over the place, randomly. NOT WITH PATROL.
Something like:
I go to location 1, then go to location 4, then go to lacation 1(again) then go to location 2
Junk Yard Dog AI Script
which is completely randomized moving.
Or use a series of switches that tell the unit to move to a specific location or actually direction.
Depends on what you want to use it for...
what is junk yard dog script?
an AI hand written script?
I am using this for an rpg, like in legends iceland, the archers "look" like they walk all over the place.
If i just stack like 20 locations on , each one going to another, would that work?
RunAiScriptAtLocation: Junkyard Dog (Units move randomly)
Its towards the bottom of the list, try pressing "J"
on which editor? I am using Star edit. I cant find Junk yard dog script.
Download SCXE
HereIts in here.
Staredit won't carry extended AI scripts or units. You should get SCXE anyway, it makes it a lot easier to make maps.
I use 3 different edits. and also I have scxe 2.6... thats .1 higher then the one you guys use. nvm, the one that you gave me was an older one...
Which one has the extra script?
Use:
Run AI Script at Location
Press "R" while looking for actions.
Both of them should have it.
i found the run script at location action, but i cant find the script for it.
Scroll all the way to the bottom. If you use AIM or just PM me I'm sure we can work out your problem. Such simple instructions shouldn't be posted here on SEN

of which editor? scxe? o i see it...
thanks,
but does it only work for the location the unit is in or wot?
It works for the player that it's running for and all the units in that location. The unit will go anywhere possible. There are no boundaries.
How can you set boundaries, so that they wont go into another location which kills them?
Just create locations around the area and order them to move back into the area when they move into your boundries.
good idea, so it would be something like:
move unit to location roam.
Right?
Not necessarily move, but order to move. That way you don't have tons of units teleporting to the location move.
Unless by move you ment order to move.