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Staredit Network -> UMS Assistance -> About swithes
Report, edit, etc...Posted by CeR on 2005-01-27 at 11:45:08
Hey, guys.
We know that when the map start, all the swithes are cleared.
This maybe a problem in some situations.
I want to know what you do at the start of map to all the triggers dont activate.

[Me gustaria saber que haceis para que no se disparen todos los inciadores con condicion "Autorizado" (clear) al principio del mapa]


Gracias y saludos
Report, edit, etc...Posted by Nozomu on 2005-01-27 at 12:15:30
Change it so that the "swithes" have to be set for the triggers to fire. Set them when you want the triggers to fire.
Report, edit, etc...Posted by Clokr_ on 2005-01-27 at 13:56:18
You can't set the switches before the map starts, however you can set them when the map starts using triggers:

Conditions:
- Always
Actions:
- Set switch A
- Set switch B
...

Just place that trigger the first in the list and it should work fine.

Or do what nozomu said tongue.gif
Report, edit, etc...Posted by chuiu on 2005-01-27 at 14:01:26
If you need something that runs based off switches to run when the map starts just reverse the way you have your switches setup. So that when it is cleared the trigger runs, and when you want to stop it, you set the switch.
Report, edit, etc...Posted by CeR on 2005-01-28 at 06:56:19
Yes. I have try to do it and he just found correctly.
Thank all por the help biggrin.gif
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