QUOTE(Theoretical Human @ Apr 3 2005, 05:54 PM)
What? WHY THE HELL WOULD STARCRAFT 2 TO HAVE TO BE 3D? OH, IT'LL LOOK MORE REALISTIC? FROM AN OVERHEAD VIEW? WHY THE HELL DO YOU NEED THAT DEPTH AND THE ABILITY TO TURN AN OBJECT IF IT'S ALWAYS FROM ONE VIEWPOINT? WHAT'S THE GODDAMN POINT? The point is to make idiots who think the latest engine stressing graphic innovations make for good games. Well, THEY DON'T. Starcraft looks MUCH, MUCH better then Warcraft 3, yet it's a hell of alot less laggy. If you're see ONE side of an object constantly, why does it need to have more sides? It's like saying that they should use full buildings in movies when the camera is going to only show one face. All it does is add money to the budget and blog down production. /rant
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That is very interesting.
Please tell me more.
I've never thought of it that way.
If Full3-D is just a waste of budget and makes the game lagg (especialy dial up users) then SC2 should remain 2D just like KingOfFighter (before Maximum Impact).