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Staredit Network -> Terrain -> Badlands Terrain Blendings: Final
Report, edit, etc...Posted by Heimdal on 2005-03-15 at 01:12:47
I'm happy to see that the load/save brush feature is finally being used as I had meant it to be, after being implemented a year and a half ago. Good work tux. I'd love to see what you can do with the jungle tileset too. When you're all done with badlands, let me know and I'll see what I can do about converting some of the brushes directly; it shouldn't be too difficult.
Report, edit, etc...Posted by sckor on 2005-03-15 at 08:45:38
Tux is the Terrainer.!! how.
I like the structure going straight into water. It looks more like a harbor than the jungle bridge thing...
Report, edit, etc...Posted by Staredit.Net Essence on 2005-03-15 at 08:50:18
Hurry up with releasing it >_>
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-03-15 at 10:30:33
When you listed a grass to water brush, it gave me the idea of doing such a thing, I though it looks really cool. Like a meadow of some sort. Anyway here is what i got with it. And no, tux hasnt showed me any pictures or brsuhes of his work, so this could be completely different from his.


Grass to Water
user posted image
Report, edit, etc...Posted by TheOddAngel on 2005-03-15 at 10:33:38
I think that high cliff pathway is a really cool idea.
Also the High dirt bridge is REALLY cool.

I used to think you wern't that great at terrain but amazing
at triggers and this proves me wrong
GJ Tux
8.5/10
Report, edit, etc...Posted by Tuxedo Templar on 2005-03-15 at 16:58:33
lol trigga that's a pretty good grass to water blend. I still need to add that so I might use that one. I'll have to try to find a way to get rid of that small blocky line thing, though.
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-03-15 at 22:19:46
Oh, you haven't made it? lol, i though it was done. Anyway, I can never catch you on. Or do you just check SEN for a quick second and get off?
Report, edit, etc...Posted by Tuxedo Templar on 2005-03-16 at 18:39:01
I don't have reliable internet, so sometimes I can be off for up to weeks at a time, then come back on for weeks at a time. I cannot predict my access.

I've got most of them done, so now I'm touching up with corner pieces and the misc blends (grass to structure, anyone?)
Report, edit, etc...Posted by glytchur on 2005-03-16 at 21:46:41
have i been terraining too long or does tux's avator look blocky?
Report, edit, etc...Posted by Tuxedo Templar on 2005-03-16 at 22:40:42
I think you've been terraining too long. Otherwise you would know better than to make pointless posts.

I've added 6 new blendings of asphalt and structure mixes, which IMO look really friggin cool. All I have to do now is add some cliff stuffs and finish corner blendings and I'll be ready to post the full set!
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-03-16 at 23:46:30
Grass to structure would look odd, but I can't see a use in it,

PS: what's IMO?
Report, edit, etc...Posted by Tuxedo Templar on 2005-03-16 at 23:53:50
IMO = In My Opinion. I use it to disclaim when something I say is opinion vs. fact, in case someone were to push the point.

Yeah, I'm going for completeness. I agree that some of these are borderline excessive, but if you really needed to have iso types blend together without carving a huge swath with the other required terrain types first to make it, then this is what you'll need.
Report, edit, etc...Posted by Fortune on 2005-03-17 at 08:01:39
QUOTE(Mp)SD @ Mar 11 2005, 07:05 PM)
its alright, nothin special.
[right][snapback]162643[/snapback][/right]


I think all of it is amazing, but I think the bone piles are a bit blocky—Good work Tux.
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