QUOTE
No, corbo. You need to make a distinction between unit-sprites and pure sprites. Unit sprites are not simply sprites of units. They have a special flag ('draw as sprite' in SF) that changes their behavior and how the ID is interpreted. If draw as sprite is checked, the ID is taken from sprites.dat. If the flag is not checked, the ID is taken from units.dat and the object actually behaves like a unit. Unit sprites are clickable, can be ordered, killed, etc. Pure sprites are NEVER clickable, and I'm pretty sure units always walk underneath them
i know what a unit sprite is i know what doodads sprites are i know what the disable square does to buildings, units, critters, resources and even spells i know what the draw as sprite square is and in that msg i was talking about unit sprites not sprites in general because..how can a doodad sprite have health?
u cannot even lick them
*/doodad sprite= what you get by checking the box of 'draw as sprite'