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Staredit Network -> UMS Production -> Melee Duel Arena
Report, edit, etc...Posted by hynk on 2005-05-22 at 07:46:55
Sorry for not replying or posting any updates for a while... been too busy with school work... anyways... I've done some work on triggers and I'd say some tests may begin on Saturday, May 21...
Testers: You will be PMed sometime before test day to confirm the testing...

ADDITION:
~UPDATE~
Triggers: 37%
Terrain: 100%
Unit Names/Briefing/Others: 100%
Overall: 79%


ADDITION:
~UPDATE~
Completion:
Triggers: 67%
Terrain: 100%
Unit Names/Briefing/Others: 100%
Overall: 89%

ADDITION:
Sadly, GT-Marine(Marine_@USEast) cannot make it, due to him being grounded, on test day, I will be needing a new tester to replace him, please sign up if you wish to test. Thank you.

ADDITION:
w00t!!! w00t.gif The map is done biggrin.gif

Download here:
[attachmentid=9168]
Report, edit, etc...Posted by slayer766 on 2005-05-22 at 09:55:23
Hynk I thought your map was very good man. There seems to be nothing wrong with it from what I seen besides one question I have. ?Did you use 'Wait' triggers for casting your spells?
Report, edit, etc...Posted by hynk on 2005-05-22 at 15:25:22
Yes, why?
Report, edit, etc...Posted by slayer766 on 2005-05-23 at 10:33:53
QUOTE(hynk @ May 22 2005, 02:25 PM)
Yes, why?
[right][snapback]213133[/snapback][/right]

Because using the wait triggers it would have it where when you wanted to use one spell then use another one right after that, it would take double the time and make it wait. I would suggest to change it to use Death Counter for using your spells. If you don't know how to do it or don't want to do it I could do it for you if you want me to. Death Counter would make it alot better. Just my suggestion though.
Report, edit, etc...Posted by hynk on 2005-05-24 at 21:35:42
The reason I used "waits" was because there is a tactic that can be used when combining 2 spells together. Also because of certain gas cost, the highly strong spells cannot be doubled due to shortage of ARD. Its basically combining 2 crappy spells or 1 medium spell and 1 crappy spell. 'Cause of the limited amounts of ARD, it is impossible to combine 2 medium spells or combining spell with a strong spell. Thank you for your concern, I appreciate it.
Report, edit, etc...Posted by Ultimo on 2005-05-24 at 21:36:52
Once you balance this map out, it could turn out to be a great Oo map! Do you want me to rate it right now?
Report, edit, etc...Posted by slayer766 on 2005-05-25 at 10:40:19
QUOTE(Ultimo @ May 24 2005, 08:36 PM)
Once you balance this map out, it could turn out to be a great Oo map! Do you want me to rate it right now?
[right][snapback]214922[/snapback][/right]

lol shut up Ultimo, your not a map rater, and plus your not even in Oo.


QUOTE
The reason I used "waits" was because there is a tactic that can be used when combining 2 spells together. Also because of certain gas cost, the highly strong spells cannot be doubled due to shortage of ARD. Its basically combining 2 crappy spells or 1 medium spell and 1 crappy spell. 'Cause of the limited amounts of ARD, it is impossible to combine 2 medium spells or combining spell with a strong spell. Thank you for your concern, I appreciate it.

Yes hynk this will turn out to be a great Oo map man. I see what you mean by that statement, just though I might ask you if you wanted to use death counters instead but I guess you have a reason to use wait triggers. So your completly finished with your Melee Dual Arena now hynk or what?
Report, edit, etc...Posted by hynk on 2005-05-25 at 16:47:26
No, I'm going to continue working on this, scan it a couple times for some glitches, update, and remove the glitches, if any, and onces its all done, then I'm done tongue.gif
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