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Staredit Network -> UMS Production -> Mortal Kombat Deception Rpg
Report, edit, etc...Posted by hynk on 2005-05-15 at 21:42:09
slayer, I think what he means by "extended terrain" is customly made terrain, like using the terrain index from SCMDraft or StarForge, and the more "extended terrain" the more sexy your map looks smile.gif
Report, edit, etc...Posted by slayer766 on 2005-05-16 at 07:37:54
QUOTE(hynk @ May 15 2005, 08:42 PM)
slayer, I think what he means by "extended terrain" is customly made terrain, like using the terrain index from SCMDraft or StarForge, and the more "extended terrain" the more sexy your map looks smile.gif
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Oh well I am sorry then, guess I won't be having a "sexy" map then. sad.gif I will be doing my terrain with X-tra and using ISOM. So that works for me and I think it's good enough anyways. smile.gif
Report, edit, etc...Posted by slayer766 on 2005-05-27 at 11:03:27
Sorry people for not replying in a while. The reason is because of my internet at my house is being really......gay. And I transfer what info I did on my map at school when I get free time to use the Computer. So far what I have done right now would be more quest ideas done and triggering to finish off some of those ideas. smile.gif


Just one question I have though on the Dropship system, where you unload a unit from it and it uses a item you currently have in your inventory. Oo.SOLAR.oO has helped me out on this, but not quite what I needed, so any help is appreciated.

The problem is when the map starts up and the units to go in the dropship are on the ground. And I have my triggers set up to be like when one of the units leaves the dropship and you don't have the desired unit you are using it displays the text "Current item not located in inventory" but it always says that in the beginning of the map because the units are on the ground and the triggers recognize the units before they enter the dropship.

I hope that I explained that good enough, not really sure if I explained that out good enough. And if anyone could please help me that would be really great! smile.gif
Report, edit, etc...Posted by ShadowWarrior on 2005-05-28 at 10:32:15
You could make a extra condition:

Elasped Time is at most: 2 seconds
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