Staredit Network

Staredit Network -> UMS Assistance -> independent comsat
Report, edit, etc...Posted by yoni45 on 2005-06-28 at 13:41:33
QUOTE(in_a_biskit @ Jun 28 2005, 12:36 AM)
This is really interesting...I did some testing and here are some results:[list=a]
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[*]If you land or create a command center next to a p12 comsat, then the comsat switches ownership to the owner of the command center.  If you liftoff the command center or remove it or kill it, then the comsat switches ownership to p12.

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unfortunately it would switch ownership to P12 once that CC is killed or removed mellow.gif
Report, edit, etc...Posted by indecisiveman on 2005-06-28 at 13:43:54
Well I said to try it cause that's how i got my covert ops/physics lab to work. Nothing attached, and it works just fine. I guess comsat's are different? ermm.gif Hmm. Why don't you just build a command center and let the player control both. Unless there is a reason why not to...
Report, edit, etc...Posted by yoni45 on 2005-06-28 at 13:44:26
QUOTE(yoni45 @ Jun 28 2005, 11:41 AM)
unfortunately it would switch ownership to P12 once that CC is killed or removed    mellow.gif
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thats probably what i'll do, but since thers more than one player creating more than one possible comsat, creating 20 set locations for a CC/Comsat (and getting the set next to each other just right at that) seems not as flexible as simply setting a bunch of neutral comsats, and giving anyone who creates a comsat a CC in the area that they can just land onto a free comsat...
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