QUOTE(CheeZe @ Jul 25 2005, 12:53 AM)
The title is "Fate and Destiny". "Faith and Destiny" is a stolen version. The current version is being made by Endaire (spelling maybe) but I don't know how far it is now. I think i'ts 65% but I'm not sure.
[right][snapback]269840[/snapback][/right]
Hehe I forgot about that. I remember when i first saw "Faith and Destiny" a couple years back. I thought, "Shouldn't it be called Fate and Destiny?"
Oh and Tear, your answer is quite simple.
Basically, the way you do campaigns is that you have different maps of all possibilities. Here i'll explain it in trig form:
Trigger |
Description: |
Trig1 |
|
Players: |
¤ Current player |
Conditions: |
¤ If current player has 0 infested command centers. |
Actions: |
¤ Set next scenerio: 2ndmission0cc.scm
|
¤ preserve trigger. |
Trigger |
Description: |
trig2 |
|
Players: |
¤ Current player |
Conditions: |
¤ If current player has 1 infested command centers. |
Actions: |
¤ Set next scenerio: 2ndmission1cc.scm
|
¤ preserve trigger. |
You see, you make a different map for
each possible outcome! In one map, you would have 0 infested ccs for your player, in the 2nd map, you would have one. Then in your 3rd, etc. It's not that hard to do, just copy the file and make the necessary changes to each one and renaming them. ^.^
Of course, the reason campaigns can't be multiplayer is because
1) You need all the maps in the campaign series or else your computer would crash trying to load a map that doesn't exist.
2) If you "could" supposedly link all the maps together so the other player could download them all at once, do you have any idea how long the the dl would take?!?!