QUOTE(SacredElf @ Aug 5 2005, 06:54 PM)
Poor macs users
i have found(think so) when u change a ghost air weapon and u have a wraith in the map wraith change it also
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QUOTE(Sessasse @ Aug 6 2005, 07:38 AM)
Weapon Affect! When you change a Unit, you affect 3 others Units Weapon
-Kerrigan Affect Hero Goliath and Hero Vulture
-Siege Tank(siege mode) affect Hyperion and Norad 2
Tech :censored:ed up!
It seems that when you change weapon some of the Tech Screwed up. You can research them but they'll stay like you didn't (mostly units reactor, Long range Bullet marine, Goliath Boosted missile) Maybe more.
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those probably arent bugs but the fact ur setting the values, thereby nulling the values affecting the rest of the units...
For example, say u have unit -29321 deaths for P1, its a 4 byte value, as in
XX XX XX XX
when it comes to weapons, these are actually used, so say for example
3F D2 12 6A
now u wanna change the 3F to set it to seomthing else such as 02, so u say SetDeaths(P1, SetTo, -29321, 2);
but what this ends up doing is setting the whole 4 byte value to
02 00 00 00
so ur changing the weapons of the units that had weapons D2, 12, and 6A, thats why u want to use Add or Subtract in these cases, (although since theres an existing value, u'll have to do some quick math for that), so as not to affect the other units and their weapons...