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Staredit Network -> UMS Assistance -> Making Defence Map, need trigger levels help!
Report, edit, etc...Posted by Lordofdark176 on 2005-09-03 at 12:50:14
No it is impossible with SCXE or any gui based trigger editor to make a trigger affect p9-12, you have to use scmdraft or starforge's text based trigger editor to change it to affect p12. All p12 mode in scxe is for is placing units for player 12.
Report, edit, etc...Posted by FuNkY on 2005-09-03 at 13:09:19
you learn something new everyday lol tongue.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2005-09-05 at 01:05:56
QUOTE(Lordofdark176 @ Sep 3 2005, 11:50 AM)
No it is impossible with SCXE or any gui based trigger editor to make a trigger affect p9-12, you have to use scmdraft or starforge's text based trigger editor to change it to affect p12. All p12 mode in scxe is for is placing units for player 12.
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You can load premade triggers like they did before Starforge and SCMDraft trigger editors.
Report, edit, etc...Posted by IIDragonII_Bard on 2005-09-05 at 09:31:05
Ok. Heres an example of 3 level triggers that make 1 level (this is only 1 way to do it)

I made the trigger for level 2, because for level one u wont have level switches

The players for the first 2 in list are for player 9


Trigger
Description:
Set level 2
Conditions:
¤ Countdown Timer is 0 seconds
¤ Switch level 1 is set
Actions:
¤ Set switch level 2 set

Here is part 2

Trigger
Description:
Create Level 2
Conditions:
¤ Switch level 2 is set
Actions:
¤ Create X whatever unit at where ever for p9
¤ Create X whatever unit at where ever for p9
¤ Create X whatever unit at where ever for p9
¤ etc etc..
¤ Set switch countdown

Here is the countdown timer

Trigger
Description:
Level 3 countdown start
Players:
¤ p1,2,3,4,5,6,7,8
Conditions:
¤ switch countdown is set
Actions:
¤ set countdown timer to X time
¤ set switch countdown clear


Do something similar to that for every level, and for level 1 theres no need for the switch if u dont feel like it, except for the countdown timer switch
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