QUOTE(r[s]t @ Sep 17 2005, 02:33 PM)
Deaths(P8, Exactly, 2, Stage);
-
SetDeaths(P8, Add, 1, Timer);
PreserveTrigger();
Comment("Stage 2");
Deaths(P8, Exactly, 2, Stage);
Bring(P8, AtLeast, 1, Gui Montag Firebat, Screen);
-
SetInvincibility(Disable, Gui Montag Firebat, P8, Anywhere);
Order(Gui Montag Firebat, P8, Anywhere, Attack, c5);
PreserveTrigger();
Comment("Stage 2");
Deaths(P8, Exactly, 2, Stage);
Bring(P8, AtLeast, 1, Gui Montag Firebat, Screen);
Deaths(P8, Exactly, 10, Timer);
-
GiveUnits(1, Gui Montag Firebat, P7, Screen, P8);
Comment("Stage 2");
p8 isnt getting any firebats.
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First off. You need to be more simple when putting triggers on SEN. Instead of putting your givin name for the unit you should put firebat and location 1 instead of "timer" and "c4" it makes it really hard to help you and find your errors. Secondly, you have all these triggers dealing with player 8 and then suddenly you want player 7's firebats to go to player 8. If i went over it right...all the player 8s that i bolded on the above quote should be player 7 not player 8. But like i said...your names for the unit/locations make it awful confusing and hard for me to help you.