Staredit Network

Staredit Network -> Terrain -> Terrain Challenge!
Report, edit, etc...Posted by Forsaken on 2005-09-21 at 11:41:35
Yeah, I agree with other's DM's looks the best. But still needs work... THis is harder than it looks!
Report, edit, etc...Posted by Toothfariy on 2005-09-21 at 15:45:31
i like dm's, it's awsome, i never thought of the way you did it biggrin.gif. u still amaze me with ur terrian...
Report, edit, etc...Posted by Forsaken on 2005-09-21 at 15:47:23
I did something similar. Except it still looked like blam! mellow.gif
Report, edit, etc...Posted by glytchur on 2005-09-21 at 17:38:57
QUOTE(SS_Dark-Marine @ Sep 21 2005, 01:36 AM)
my try at this... prolly could do better if i took my time but why? yea..kinda blocky but eh censored.gif off.
[right][snapback]318729[/snapback][/right]


that looks awesome, u should try to blend it and get rid of those sprites and i think itll be hall of fame worthy...
and thats more like an avalanche than a frozen waterfall...
Report, edit, etc...Posted by Toothfariy on 2005-09-21 at 17:44:15
kinda like an avalance... cept for the flowing river above it
Report, edit, etc...Posted by mr.ex on 2005-09-22 at 17:31:46
yeah i agree with the toothfairy, it does look like a avalanche, to much snow and not enough water tongue.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2005-09-23 at 02:46:18
I guess if you like ugly terrain you could waste your time on that :\
Report, edit, etc...Posted by Toothfariy on 2005-09-23 at 15:46:08
WHAT???? confused.gif ranting.gif how could you say that? that terrain is the blam man!

plz dont talk trash about terrain if you arn't ne better
Report, edit, etc...Posted by The_Shattered_moose on 2005-09-24 at 00:56:48
I just had an interesting idea to test, you can move units that are stasised, so you could have a literal icefall, with tons of observers or anything else really in stasis following invisible computer controlled units, it looks pretty cool actually.
Report, edit, etc...Posted by notnuclearrabbit on 2005-09-24 at 05:41:11
[center]Is there an AI script for stasis? That'd look awesome if you could get it to work.[/center]
Report, edit, etc...Posted by Dr.Shotgun on 2005-09-24 at 15:52:35
You can do that with the powerup glitch, create a picked-p stasis field and cloak the probe.
Report, edit, etc...Posted by Toothfariy on 2005-09-25 at 15:00:30
i think there is an AI script for stasis, in SCXE near the end.
Report, edit, etc...Posted by Ninebreaker on 2005-09-25 at 16:46:41
no... thats most likely recall...
Report, edit, etc...Posted by Wilhelm on 2005-09-25 at 17:00:49
There is no AI script for stasis field. I bet you could force an arbiter to stasis, though.
Report, edit, etc...Posted by Rantent on 2005-09-25 at 20:33:35
QUOTE
- Stasis Field -
*If the arbiter is idle close by where a unit an enemy is attacking something (doesn't seem to matter what its attacking) the arbiter will fly over and use stasis on it
*Only seem to want to use it once or twice
*They will use this on attacking heroes
*In this same aspect arbiters will fly over to cloak its units that are being attacked
Tutorials rock.
Report, edit, etc...Posted by T-MaStAA on 2005-09-25 at 22:06:45
I find their all very blocky pinch.gif Good try though...
Report, edit, etc...Posted by Atreyu) on 2005-09-25 at 23:46:14
Yeah they are a little to blocky...I wonder what WoodenFire could do.
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