[quote=Yenku,Oct 8 2005, 10:51 AM]
Psycho I haven't played in a while, lets do a PvT on it.
ADDITION:
[quote] Ugh, theres something you should realize.. Why do you think you post maps here? So they can be played in professional games? No. Its for improvement, if you work on it, you can make it better, we dont hate it, and it can easily be fixed, so just do it.[/quote]
If you insist <_<
[quote]Also, you shouldn't have to "encourage" expanding, experienced players should not have to be "encouraged" and newbs don't realize that theres less, they'll just turtle the whole game anyway.
[/quote]
I meant expanding a bit earlier and not relying too much on main base minerals...
[quote=decafchicken,Oct 10 2005, 08:48 PM]
"only" 4 cliffs that pose a threat? That is 4 too many, unless you do something to counteract them. As for calling the rest terrain, they can still be abused, no matter what your intention was.[/quote]
"the rest terrain" means you can't actually land on them. Meaning, they are pretty much just walls or bunches of un-landable cliff area. Hence, just terrain.
As for the "only" 4 cliffs, once again i'd scrap them, but since people dislike the map so much, it seems a little pointless. I'll update the map in a moment though, as I'm surprised people still comment on this map...
[quote]Putting few minerals in the main does not encourage people to expand, it screws them over. Your main + in base expo + nat expo is still only 16 minerals, the same as most maps have on just main and expo. If people just randomly found the money required to expo, your map would be great. However, that money you think should be used to expo, is needed for troops. And the reason it is done on every other map is because IT WORKS. Unless you invent some new revolutionary resource design, sitck to the standard for the most part.[/quote]
I don't need a system to match what everyone else does. This is just an encouragement to assimilate with the typical system of making melee maps... this aspect, anyway.
[quote]Take my advice for what it is. I in know why think i'm a melee god, but i do consider myself knowledgable on it. I would like to see your melee campaign, and judge you more thoroughly by that. I believe that experience gives those that have it the ability to correct those (in a sometimes harsh unnessary) way. Some do it because it feels good to feel superior, or just vent some steam off in a flame. And the way to overcome this is be kind, and ask questions.
[/quote]
I have yet to see any comments on LoK <_<
... maybe I missed it?
[quote=Hofodomo,Oct 14 2005, 09:54 PM]
I doesn't freakin' matter. If he wants to make a map like that, let him. I think he made it clear that he ISN'T A PROFESSIONAL MAP MAKER.
Heck, if everybody spams fastest money maps on bnet already, his is a huge improvement. Yes, it would help him to understand what it means to make a "balanced map", but if he can play that, and someone else can, and they
find it fun, he's accomplished his goal as a map maker.
Besides, a good player adjusts to bad situations. If you're too cramped...compensate with better macro or indivudual strategy.
I think the map looks great.
[/quote]
Woo, positive support! SCORE 2 FOR VOLC!
(yes im exaggerating)
(play LoK... you know you want to...)
Edit: Ugh I wonder why I can't get quoting to work properly