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Staredit Network -> Melee Production & Showcase -> (4)Washington E.X.
Report, edit, etc...Posted by Volcove99 on 2005-10-01 at 01:11:22
user posted image

My third melee map, based on the city of the third mission of my campaign: the Legacy of Kerrigan. Made a while ago, but didn't post until now. I feel I did a good job with this one:

[attachmentid=14324]

By the way, if you are interested in the melee campaign, (Click ME!)for the production thread, as well as downloads & screenshots.

Report, edit, etc...Posted by pekkel_the_duck on 2005-10-01 at 01:18:33
Hmm, I'd say that this map isn't open enough and has too many cliffs. Also, maybe make the naturals a gas expansion.

Add: All I'm saying is that it will hinder unit movement and give advantage to certain races.
Report, edit, etc...Posted by Volcove99 on 2005-10-01 at 01:21:42
Why would the nats need gas? I didn't see the need -_-

Also, as for it being a bit tight, its SUPPOSEd to be the innerds of a city. I'm trying to give it a theme here, rather then just make it identical to so many other maps.

Besides, it makes it more interesting... it definetly was when I played it -_-

Psst: Check out Legacy of Kerrigan above. You know you want to: its l33t happy.gif
Report, edit, etc...Posted by Chef on 2005-10-01 at 13:31:49
Protoss are dead on this map. What the hell are they supposed to do, one base carriers? You're not doing anything unique and special. You're just making another ****ty unbalanced map, they're everywhere in the pubbies. Sorry, but don't ***** to us about originality as you totally **** one race, make another godly, and all because you were copying a Blizzard map. This map looks so familiar, I thought one just like it must have been posted here before, but I can't find it =( Probably removed.
Report, edit, etc...Posted by Volcove99 on 2005-10-01 at 14:41:56
First of all, I based it off of my own campaign, not some blizzard map. Second of all, I don't care if one type of map is balanced or whatever: unorigionality sucks, plain and simple.

Third of all, please explain why it is so unbalanced, once again. You simply say that "protoss are dead". Why would that be?
Report, edit, etc...Posted by Chef on 2005-10-01 at 15:07:24
There's hardly any room for them to move, and there are tonnes of cliffs, and enough room to put up turrets. THEY CAN'T WIN. There are so many things wrong with this map it's hard to know where to begin, just read the god damn FAQ. You have to comphensate for races when you do something retarded like this. Believe it or not, most players don't find it fun to have to do one stratagy, know from the start exactly how the game will go, and lose. TRUST ME ON THIS ONE.

Sorry I missed that it was your campaign, it's just I remember some maps in the campaign from StarCraft that look like this one.

I asked you what Protoss were supposed to do, it's your map, why should I have to explain every scenario. If you tell me what they're supposed to do, I can tell you why they can't.

QUOTE
unorigionality sucks, plain and simple.

Your map is a square and 4 triangles with no new gameplay, get over yourself.

I can't explain the entire game of StarCraft (one on one) to you in one post, and that's basically what you're asking with your severly limited experience. You have to take advice as it comes, even if it's with a grain of salt.

ADDITION:
I just noticed there's only 6 minerals in the mains... so I guess that might change things a little, as protoss can't pump as many Zealots. Along with the lack of a second gas they can't make up for it in HTs. Terran can still get tanks easily enough (though arguably less, or rather, the game will just be slower and take longer) and still have supeior position in every part of this map.
Report, edit, etc...Posted by Volcove99 on 2005-10-01 at 15:54:00
Fine then. If your flaming (which is not supportive whatsoever) is true, then mind showing me a few "balanced" maps?

And I'm sorry if I'm not a :censored:ing professional melee maker. I am just doing it for fun, not to be ridiculed. If you have nothing actually helpful to say, dont bother saying it.
Report, edit, etc...Posted by Yenku on 2005-10-01 at 18:09:11
A few balanced maps? http://www.wgtour.com/map.php?datab=broodwar
They're all balanced, maybe with the exception of 815.

I believe Pekkel already mentioned you should open up the middle and maybe make a gas nat (although I highly suggest you put it in the min only outside the base, putting it in the nat will slant gameplay even more towards terran)
The only way i see this map being playable PvT is if you take out cliffs, add the gas expo outside, open up the mid.
But I doubt you're competent enough to do all that.
Report, edit, etc...Posted by Volcove99 on 2005-10-01 at 18:40:18
And why does subtly insulting me help that? I'm not some gosu melee maker. I'm open to advice but theres no need to be demeaning about it.

ADDITION:
Another thing: I checked some of those WGT maps you call "Pro" and frankly the only thing thats different is that they are more open. Other then that, so many of the flaws you speak of are apparent in those maps as well.

And one more note: about the "4 triangle" crap, its the same setup at the city in the campaign, once again.
Report, edit, etc...Posted by Yenku on 2005-10-01 at 19:29:12
Wow, you really are stupid and definately not worth it.

Post that map on Gosugamers, TL, or broodwarmaps.net and see what they say if you do not believe us.

Again, like PsychoTemplar said, we cannot explain the game of StarCraft to you in a post so you can realize how bad your map is.
Report, edit, etc...Posted by Volcove99 on 2005-10-01 at 19:47:49
Once again, not much different compared to any of your WGT maps, besides less room. I don't see where I am asking to explain the entire game of starcraft, and just protraying yourself as an ass does not do anything to "help".

Besides, what melee maps have YOU made that were so utterly impressive?
Report, edit, etc...Posted by Yenku on 2005-10-01 at 20:45:27
QUOTE
protraying

Portraying*

QUOTE(Volcove99)
Once again, not much different compared to any of your WGT maps, besides less room. I don't see where I am asking to explain the entire game of starcraft, and just protraying yourself as an ass does not do anything to "help".

Besides, what melee maps have YOU made that were so utterly impressive?
[right][snapback]325700[/snapback][/right]

You're "asking" for an explaination when you say something so stupid as "Another thing: I checked some of those WGT maps you call "Pro" and frankly the only thing thats different is that they are more open. Other then that, so many of the flaws you speak of are apparent in those maps as well."

Where is my map? http://www.staredit.net/index.php?showtopic=20174
There you ****er.
Oh, and there is another that is at least 12 times better than yours coming before next week.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-10-03 at 17:59:44
I agree: originality does not mean the map is good. Protoss players could not take expos or even try to stop a terran push (they need room to flank the seige tanks).
Report, edit, etc...Posted by Volcove99 on 2005-10-04 at 00:33:00
Origionality is an aspect. Besides, spamming like a fool does not improve melee map makers. It only makes one's self look bad.

And as for typing Portraying wrong, typos happen.

And for the open issue, its my personal opinion dude. If you disagree, fine. Cursing and such is completely unnecessary, yet you do it anyway. Proves how much of an "expert" you really are.

As for your map, its not bad, but once again, how is it any better then mine? And don't give me your speech about how you can't explain the entire game of starcraft: it is just bullblam. Be brief, sum it up. You want to be helpful, do that instead of acting like an 8 year old child.


One more quick note: I'm more of a UMS map maker then melee. Why not check some of the other things I have made, such as the Legacy of Kerrigan campaign. Being an expert on melee, you should have no problem beating simple comps in unique sitatuions. Why not give it a try, since you talk big?
Report, edit, etc...Posted by Chef on 2005-10-04 at 18:44:19
QUOTE
And for the open issue, its my personal opinion dude.

We told you what would happen with two player who know what they're doing. Terran will turtle in their base until the have enough tanks to move out, and then Protoss won't be able to stop it because he won't room to flank, his army will be runing on top of itself, and Terran can just slowly push in. If you play with people who barly know the game, yes, it might be fun for them.

QUOTE
And don't give me your speech about how you can't explain the entire game of starcraft: it is just bullblam. Be brief, sum it up.

People wouldn't still be playing a game over 7 years old if you could sum it up in a paragraph in such a way that a complete outsider could understand (you can't even do it for someone fairly knowledgable in the game).

QUOTE
I'm more of a UMS map maker then melee.

NO ONE CARES. I don't expect you to be good at map making, the same I don't expect someone new to win their first game against an experienced player. Judging by this ****, I don't really want to play your map either.

Stop being a prick. Any more bs like warning everyone who posts a map that everyone here "discriminates" (discriminating against what?) and we'll just ignore your posts and maps.
Report, edit, etc...Posted by Volcove99 on 2005-10-04 at 20:06:58
Then don't post. Good riddens, I say. You know absolutely nothing about giving you actually helpful advice.

Just so you are aware, I'm not that much of an outsider.

As for summing it up, you sort of just did in your first paragraph, so I can see the flaws a bit better. I just wanted a brief explanation for what truely made it such a disadvantage for toss, and you just said it. Hence, thank you for that happy.gif
Report, edit, etc...Posted by decafchicken on 2005-10-05 at 21:20:25
Cramped, no gas at nat, no choke at nat, mains look small (could just be the image)
waaaaaaaaaaaaaay too many cliffs. 6 mins at main is pretty low. most are 7-8

Btw, dont come in here with you're 3rd melee map and start dissing the people who have been here forever, and know much more about melee than you.
Report, edit, etc...Posted by CheeZe on 2005-10-05 at 21:22:45
Yeah, it's funny you say that because I side with Volcove99.

As for the actual map, I don't have any problems with it. What is their to flame about, someone explain to me how Terran would dominate and prove it with a replay.
Report, edit, etc...Posted by Chef on 2005-10-05 at 21:25:16
Anyone in this forum play Terran? I can try playing Terran if you want, Volcove99, against your Toss.
Report, edit, etc...Posted by CheeZe on 2005-10-05 at 21:26:04
I'll play you. smile.gif (I need a challenge, haven't played in a while for... various reasons)
Report, edit, etc...Posted by Chef on 2005-10-05 at 22:08:31
I'm back in gogogo.

ADDITION:
OMFG, internet connection dropped again, and you have to wait 5 minutes cause of the stupid CD-KEY thing... not to mention the :censored:ing map didn't show up in my directory. If you're still on by the time it gets back we'll play, but otherwise might as well just wait till tommorow. Really sorry man, it's pissing me off more than you though, trust me.

ADDITION:
mid creating game... dropped again... unreliable peice of blam.

ADDITION:
5th time, AND my lat was too high for him... if I come back on maybe he'll make... I've learned it takes only about 2 minutes

ADDITION:
Lag was digusting, I screwed up the build order and lost 2 scvs while trying to build up my wall because of it. Makes me look retarded, but what else is new. Believe it or not I got disconnected again right after leaving... I hate paying for things that don't work the way they're supposed to... stupid internet. If you want we can play a game tommorow but I'm done for the night, I need to work.
Report, edit, etc...Posted by Volcove99 on 2005-10-06 at 00:15:37
QUOTE(decafchicken @ Oct 5 2005, 08:20 PM)
Cramped, no gas at nat, no choke at nat, mains look small (could just be the image)
waaaaaaaaaaaaaay too many cliffs.  6 mins at main is pretty low. most are 7-8


Theres only maybe 4 cliffs that pose that much of a threat... the rest are just for terrain.

As for it being cramped, maybe a little. I would remove the ridges within the main area, but since this map is so apparently hated, I don't see the point.

Also, 6 mins at main are to encourage expansion. Minerals are relatively plentiful, and I'm not going to do the same damned thing as every other map. Yes I know its been DONE before, but I'd rather veer away from typical map setups.

One more thing: Your "advice" is pure crap. Give brief reasoning like psycho did, so it is understandable why you think this way. I'm not some melee "god" like you probably think you are, so stop being so brief.

QUOTE(decafchicken @ Oct 5 2005, 08:20 PM)
Btw, dont come in here with you're 3rd melee map and start dissing the people who have been here forever, and know much more about melee than you.
[right][snapback]327345[/snapback][/right]

First of all, I know plenty about melee. Designing a proper melee CAMPAIGN takes plenty of knowledge. Second of all, since when does experience give you the right to act like a complete ass towards newbier melee map makers like myself?

QUOTE(CheeZe @ Oct 5 2005, 08:22 PM)
Yeah, it's funny you say that because I side with Volcove99.


W00t?

QUOTE(CheeZe @ Oct 5 2005, 08:22 PM)
As for the actual map, I don't have any problems with it. What is their to flame about, someone explain to me how Terran would dominate and prove it with a replay.
[right][snapback]327349[/snapback][/right]


Actually, terrans do have an advantage. I'm not completely sure if it is as much as everyone exagerates (yes I know thats spelt wrong, I'm too lazy to check how its spelt properly), but I do note that.

As for meleeing, probably someone like you would slaughter me in a 1v1, plus toss is probably my worst. No, nvm thats terran. Point is, play someone whom would pose a threat -_-

As for disconnecting, dialup huh? I know the feeling -_-
Report, edit, etc...Posted by Chef on 2005-10-06 at 15:06:48
Not even, it's cable, it's just really ****ing stupid. I feel so ripped off. I hate it almost as much as I hate the Leafs... and good god I hate the Leafs.
Report, edit, etc...Posted by Volcove99 on 2005-10-06 at 16:24:41
Holy crap... I had bad cable before (laggy during peak times), but never disconnected me... try switching to dsl perhaps? Even dialup might be better if it doesn't disconnect you.
Report, edit, etc...Posted by pekkel_the_duck on 2005-10-07 at 02:31:22
I'll play you CheeZe, even though it will be imbal, not because of map totally, but because you steamroll me on any map. O.O

P.S: CheeZe, you never comment my maps. Why?
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