Report, edit, etc...Posted by Urmom(U) on 2005-11-03 at 15:43:14
If it was an in-game shot, then you wouldn't be able to see that amount of area. Starcraft's screen is only 20x12 with some interruptions with the bottom console.
Report, edit, etc...Posted by olaboy- on 2005-11-03 at 20:24:33
I took the screen in the editor. I also don't plan to fix it since it's not going to be in my current map and I deleted the map file (After I updated SCM Draft, I also lost the backups it auto creates).
I also didn't know that I should have taken in game screens, since I've never posted in the terrain section.
I put the spirits to cover up blockyness.
Now that I look at it, I should have extended the top walkway part to be in correlation to the length of the stair.
I do thank you for all your feedback (Even the 1/10 ), and I'll be trying to think of something totally original and create it.
Report, edit, etc...Posted by HeRtZ on 2005-11-03 at 23:36:59
wow woodenfire is an a$$hole, anyways when i first did extended terrain it looked like that but less sprites good job 10/10 dawg!
Report, edit, etc...Posted by AgenT_Nick on 2005-11-04 at 13:15:26
Pretty Awesome! 1 Problem tho... Where The Stairs Go Up To Just a 1 story Temple. maybe how about trying to make 3 storys? ill give this a 7/10 for all the sprites try to use different sprites not just use all the same sprites
Report, edit, etc...Posted by 00cnr on 2005-11-05 at 12:33:56
Wow! It's actually a very nive terrian peice. The only thing I can see majorly wrong with it is the massive amount of unneccesary sprites. They usually only used to cover blockiness but in this they were used freely. Good Job.
Report, edit, etc...Posted by Valug on 2005-11-05 at 16:21:36
[sub]The actual wall seems to be about 1 and a half stories tall. Where the stairs seem to go up 3 stories. Looks a bit wierd. And as everyone has said, too many sprites.
2/10[/sub]
Report, edit, etc...Posted by 00cnr on 2005-11-19 at 13:36:20
Yes, it pretty good terrain though slightly unoriginal, it's been done before. Good for a first try but as we have all said, too many sprites. If you use extended in a large map and use as many sprites for every part of it as you have on this the map will lag tremendously.
Report, edit, etc...Posted by UN-Rommel on 2005-11-20 at 03:22:39
Newb question but how did u do the stairs like that continuously? Nice job by the way.
Report, edit, etc...Posted by Farseer on 2005-11-20 at 06:06:19
Nice terrain but to many sprites :/ 2/10 ...
Report, edit, etc...Posted by WoodenFire on 2005-11-20 at 11:56:29
QUOTE(Mp)Marine @ Nov 20 2005, 02:22 AM)
Newb question but how did u do the stairs like that continuously? Nice job by the way. [right][snapback]359934[/snapback][/right]
It is insanely blocky.
There is no way to perfect endless stairs.
Report, edit, etc...Posted by Freedawk on 2005-11-20 at 16:59:08
I might be crazy but...I thougth I saw this before...8/10