Sounds fun hope the project continues because id like to play it or maybe a beta for it good luck on it LoL Who hasnt seen cube??? CUBE ROCKS! to get it simple: People are traped in this room, and they seem to understand they are traped, meeting each other in some rooms they find out that they each have a skill they can use to escape the "cube" but its hard because all the puzzles are really freaky and rip the shiz out of them all, only dude that makes it is this kid that is stuck in there since he was a kid became retarded, kinda ironic that the longest lives, anyway how about u do that? and make the rooms move around and make 1 exit!
Okay i descided to just make a demon first. So in the demo there will
only the Bedroom Level. THey will keep you busy for a while. I'll relaease it in january
is This based off Silent Hill 4?
Instead of a bomb you should make it where you feel light headed because the air is getting sucked out of the room you are in and you gotta get out before you run out of air and die because the bomb has been done 2 many times
First thing that popped in my mind when I read the topic name, was that flash game , Crimson Room
Well, this sounds very interesting and good luck !
I played Crimson room, it was good but dnt remake that to SC please!
Good idea but put some effort into it to make it really good. definitely put in randomization triggers, plenty of those.
cloaked units should be used(their names would be the code or answer to the riddle). In the game, you would notice the cloaking field and then try to find some sort of a detector to see what was there. You can also have things hidden under other things. If the bunker was a trashcan, you could 'kill' it and a key would be spawned there.
another idea is that at some point, nerve gas (or any gas that makes you fall asleep) is put into the room, you pass out and then you go into 'dream mode.' In another section of you act in your own dream and depending on how well you do, you can die, take too long to fulfill dream objective(and thus the timer runs out) or you can wake up successfully. This could also be put into the beginning of the game, the faster you are in the game, the more time you have to solve the room puzzle.
alternatively, being put into dream gives you the chance to see some of the secrets(the code to defuse the bomb?). Of course you wouldn't be given the answers, but maybe you can pass through walls or something like that. Essentially, it would give you a better chance to win, if you know whats going on that is.
I hope these ideas help
hmmm this fourm been dead for 4 days
is it being worked on well being dead for 4 days aint really dead
I reckon that during the room you should get flashbacks.... and some of them will give small hints, Ya is this even been worked on?
Try to make it very logically dependant. That's what makes games fun, make sure you can't just do it by memorizing the pattern either. I am skeptical on your map making skill as you leave alot of dumb questions in the map making assistance, but i guess now is your time to prove yourself to me, (Not that my opinion matters).
::Mp)Shorty
I ask my msn sc contacts alot of dumb questions and i have made some shiz maps, but now i am making 2 good maps and i putting everything i can into them (off topic) my point is, you will start making shiz maps but you WILL get better, this should turn out ok!
r[s]t-Is this map dead or just topic?
You should make this like the movie "Saw", where everyone has a different task. For instance, one player could have the job of finding out where the capture victim is, and the victim has to find out how to get out.
Heh it reminds me of the movie "saw" a little bit. would be sick if you could make people go insaine some how.
The map is like Crimson\Viridian room game
I think it will be intresting
omg lol fergot about this.
Anyways....
Demo would be finished by now if i figured out how to do the item system.
Use the dropship system, i have never done it but i herd it is easy!
Dude the dropship system rocks, i reckon its the best way to play rpgs!
I've discovered many better ways.
I thought of the drop ship system many times. It wouldnt be efficent.
Reasons
-Its good for useing the item and check info but some times i want to combine items to make a different tool.
unforunately drop ship system is probably the best for it so i guess i will have to remove the combination of tools.
updated the first post