Staredit Network

Staredit Network -> UMS Production -> Mutalisk Maddness (restarted)
Report, edit, etc...Posted by scwizard on 2006-04-17 at 16:23:07
Blarg distractions...

I need 1 or two more days when I can focus on this (even if it's only for an hour). I have the free time, but I've been chosing to use it on other things.

If you poke me via email there is a much better chance of me getting the EUDs done tonight.

It's impossible for me to undertake any large map making projects, but this map is very simple and easy to make.

ADDITION:
If I ever start an RPG though and say I'm going to finish it (which I think I did at one point) I'm lying.
Report, edit, etc...Posted by uberfoop on 2006-04-18 at 01:07:31
lol, every time you post you just say 'oh, the eud's will be done tommorow', and then the next time you post itll be the next day, 'theyll be done tommorow'. seriously man, theyre not gunna be done tomorrow. BTW if people start using them some1 is gunna tell blizz and theyll just be scrambled some more. its not like its hard for them to scramble EUD's.
Report, edit, etc...Posted by scwizard on 2006-04-22 at 21:48:42
I know, but if I say they'll get done in a month they'll never get done.

Sorry, I'm a bad map maker.

Ok, I'm back at work. I plugged the EUD values into memcalc but it said it started on byte 3 instead.

That was the last thing I was expecting, this completely throws me for a loop.

I'm making a test map now to verify the values, I'm hoping they'll be wrong and it will end up being byte one instead.

ADDITION:
Update: I talked with DeathKnight just now and he betowed me with enough knowlage for me to make an EUD map without waiting for memcalc to be updated.
It won't be easy though, but it won't be too hard either.

In case you hadn't been following me complaining the the shoutbox, I tried it and it didn't work. Obviously due to memcalc issues...
Wait a second...
Oh shoot, I might not be able to do it...
Report, edit, etc...Posted by scwizard on 2006-06-10 at 12:04:05
Memcalc was updated yesturday to take into account the new EUD offsets.

Work restarted after 2 month hiatus.
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