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Staredit Network -> UMS Assistance -> how to make reavers do damage
Report, edit, etc...Posted by Corbo(MM) on 2006-04-10 at 21:34:27
QUOTE(findme @ Apr 9 2006, 06:06 PM)
ok..

blue has a scarab...

red has a scarab...

1 scarab do 3k and the other 2k....

does that make it easier?

im just trying to modify the blue dmg to be 3k without changing the scarab damage of the other one which is 2k.
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Lol....
Reaver = 2 units, Reaver and warbringer. if it were a normal unit with its own gun you could have it to do two damages, by just modifying one, the hero or the normal unit but since reaver DOES NOT HAVE ITS OWN WEAPON, it builds a subunit called SCARAB, which is only ONE and CANNOT have TWO different DAMAGES, you cannot do it, suck it up.
but the upgrade thing its good, but i mean...it will be unfair that one will have more upgrades than the other, then i'll say that without upgrades you cannot have the scarab (which is the unit that does damage not the reaver) to do two different damages.
Does that makes it easier?
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-04-11 at 15:04:13
QUOTE(Corbo(MM) @ Apr 10 2006, 09:34 PM)
Reaver = 2 units, Reaver and warbringer. if it were a normal unit with its own gun you could have it to do two damages, by just modifying one, the hero or the normal unit but since reaver DOES NOT HAVE ITS OWN WEAPON, it builds a subunit called SCARAB, which is only ONE and CANNOT have TWO different DAMAGES, you cannot do it, suck it up.
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How could you have read the forum and still thought they were confused over that? They figured that out long ago...

2 other things:

a) stop arguing about nothing, there's seriously no point
b) stop posting the same thing over and over again.
Report, edit, etc...Posted by Mp)MinigameEast on 2006-04-11 at 19:23:41
is this solved or just a mild case of the spam comming out its can?
i work better viewing the map instead of telling triggers that can confuse the hell out of people.

and yes its true. different players can have different upgrades.
Report, edit, etc...Posted by M_s4 on 2006-04-11 at 19:35:48
QUOTE(Corbo[MM)
] but the upgrade thing its good, but i mean...it will be unfair that one will have more upgrades than the other, then i'll say that without upgrades you cannot have the scarab (which is the unit that does damage not the reaver) to do two different damages.


It's not unfair that one unit has an upgrade, and another unit doesn't. BUT! It's not exactly fair that one unit does 2000 damage and one unit does 3000 damage. He never wanted it fair. If he did, they would both red and blue would comprimise and have 2500 damage each, but that's not the case.

QUOTE(7-7)
I do know, but if he wants to upgrade later it could screw things up, like if you get all the way to 255 all of them will be the same, no difference!


7-7, quit spamming. You know YOU CAN SET MAX UPGRADE TO 1 for blue and 0 for red.
Report, edit, etc...Posted by Mp)Dungeon-Master on 2006-04-12 at 21:11:16
You're all over the track! He only wanted us to say him how to change the reaver (scarab) attack! Stop saying anything and guessing what he want to do! Stop it! You're ALL spaming!! Anyway, it whas my opinion.
Report, edit, etc...Posted by A_of_s_t on 2006-04-13 at 01:05:22
If you guys think it is spamming, then report the post. Just tell the administrators will close the forum before someone starts spamming/flamming.
Report, edit, etc...Posted by AngeL) on 2006-04-13 at 15:25:11
just set as p1 starts with 1 upgrade (1 upg = +1000) and has a max of 255, and p2 start with 0 upg and has a max of 254...

ADDITION:
if u dont wanna change the amount of bonus for one upgrade u can do this:
P1: Start = 40, End = 255
P2: Start= 0, End = 215
its the same...

ADDITION:
and another thing...
if you want that players cant upgrade, do this:
p1: Start=40, Max=40
P1:start=0, Max=0
u can do this with scmdraft, on upgrade settings
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