Aww damn, this looked interesting. Well in that case, I'll try to make a Chance D type of map. I've had an idea for a map called Luck Defense for awhile now. Basically as you play the game your luck goes up (sort of like Random Bunker Def), except leaking units lowers your luck. There is also an income system based on your luck, and the levels f units you have to kill is also based on luck (aside from the units that the other team sends, you'll also have to kill a random amount of units every 2 minutes).
Knowing me, I'll never finish this Luck Defense map, but I might as well talk about it.